author | Christian Urban <christian dot urban at kcl dot ac dot uk> |
Tue, 23 Apr 2013 00:56:26 +0100 | |
changeset 193 | 5ccf667cf396 |
parent 170 | a30bbb56c9cc |
child 465 | 4dac76eb27d9 |
permissions | -rw-r--r-- |
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<TITLE>2012/13 MSc Projects</TITLE> |
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<H2>2012/13 MSc Projects</H2> |
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<H4>Supervisor: Christian Urban</H4> |
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<H4>Email: christian dot urban at kcl dot ac dot uk, Office: Strand Building S1.27</H4> |
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<H4>If you are interested in a project, please send me an email and we can discuss details. Please include |
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a short description about your programming skills and Computer Science background in your first email. |
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a30bbb56c9cc
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Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
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I will also need your King's username (not student ID) in order to book the project for you. Thanks.</H4> |
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<H4>Note that besides being a lecturer in the theoretical part of Computer Science, I am also a passionate |
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<A HREF="http://en.wikipedia.org/wiki/Hacker_(programmer_subculture)">hacker</A> … |
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defined as “a person who enjoys exploring the details of programmable systems and |
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stretching their capabilities, as opposed to most users, who prefer to learn only the minimum |
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necessary.” I am always happy to supervise like-minded students.</H4> |
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<ul class="striped"> |
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<li> <H4>[CU1] Regular Expression Matching and Partial Derivatives</H4> |
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<p> |
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<B>Description:</b> |
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<A HREF="http://en.wikipedia.org/wiki/Regular_expression">Regular expressions</A> |
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are extremely useful for many text-processing tasks such as finding patterns in texts, |
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lexing programs, syntax highlighting and so on. Given that regular expressions were |
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introduced in 1950 by <A HREF="http://en.wikipedia.org/wiki/Stephen_Cole_Kleene">Stephen Kleene</A>, you might think |
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regular expressions have since been studied and implemented to death. But you would definitely be mistaken: in fact they are still |
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an active research area. For example |
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<A HREF="http://www.home.hs-karlsruhe.de/~suma0002/publications/ppdp12-part-deriv-sub-match.pdf">this paper</A> |
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about regular expression matching and partial derivatives was presented this summer at the international |
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PPDP'12 conference. The task in this project is to implement the results from this paper.</p> |
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<p>The background for this project is that some regular expressions are |
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“<A HREF="http://en.wikipedia.org/wiki/ReDoS#Examples">evil</A>” |
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and can “stab you in the back” according to |
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this <A HREF="http://tech.blog.cueup.com/regular-expressions-will-stab-you-in-the-back">blog post</A>. |
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For example, if you use in <A HREF="http://www.python.org">Python</A> or |
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in <A HREF="http://www.ruby-lang.org/en/">Ruby</A> (probably also in other mainstream programming languages) the |
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innocently looking regular expression <code>a?{28}a{28}</code> and match it, say, against the string |
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<code>aaaaaaaaaaaaaaaaaaaaaaaaaaaa</code> (that is 28 <code>a</code>s), you will soon notice that your CPU usage goes to 100%. In fact, |
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Python and Ruby need approximately 30 seconds of hard work for matching this string. You can try it for yourself: |
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<A HREF="http://www.dcs.kcl.ac.uk/staff/urbanc/cgi-bin/repos.cgi/afl-material/raw-file/tip/re.py">re.py</A> (Python version) and |
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<A HREF="http://www.dcs.kcl.ac.uk/staff/urbanc/cgi-bin/repos.cgi/afl-material/raw-file/tip/re-internal.rb">re.rb</A> |
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(Ruby version). You can imagine an attacker |
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mounting a nice <A HREF="http://en.wikipedia.org/wiki/Denial-of-service_attack">DoS attack</A> against |
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your program if it contains such an “evil” regular expression. Actually |
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<A HREF="http://www.scala-lang.org/">Scala</A> (and also Java) are almost immune from such |
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attacks as they can deal with strings of up to 4,300 <code>a</code>s in less than a second. But if you scale |
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the regular expression and string further to, say, 4,600 <code>a</code>s, then you get a <code>StackOverflowError</code> |
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potentially crashing your program. |
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</p> |
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<p> |
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On a rainy afternoon, I implemented |
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<A HREF="http://www.dcs.kcl.ac.uk/staff/urbanc/cgi-bin/repos.cgi/afl-material/raw-file/tip/re3.scala">this</A> |
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regular expression matcher in Scala. It is not as fast as the official one in Scala, but |
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it can match up to 11,000 <code>a</code>s in less than 5 seconds without raising any exception |
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(remember Python and Ruby both need nearly 30 seconds to process 28(!) <code>a</code>s, and Scala's |
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official matcher maxes out at 4,600 <code>a</code>s). My matcher is approximately |
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85 lines of code and based on the concept of |
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<A HREF="http://lambda-the-ultimate.org/node/2293">derivatives of regular expressions</A>. |
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These derivatives were introduced in 1964 by <A HREF="http://en.wikipedia.org/wiki/Janusz_Brzozowski_(computer_scientist)"> |
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Janusz Brzozowski</A>, but according to this |
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<A HREF="http://www.cl.cam.ac.uk/~so294/documents/jfp09.pdf">paper</A> had been lost in the “sands of time”. |
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The advantage of derivatives is that they side-step completely the usual |
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<A HREF="http://hackingoff.com/compilers/regular-expression-to-nfa-dfa">translations</A> of regular expressions |
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into NFAs or DFAs, which can introduce the exponential behaviour exhibited by the regular |
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expression matchers in Python and Ruby. |
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</p> |
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<p> |
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Now the guys from the |
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<A HREF="http://www.home.hs-karlsruhe.de/~suma0002/publications/ppdp12-part-deriv-sub-match.pdf">PPDP'12-paper</A> mentioned |
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above claim they are even faster than me and can deal with even more features of regular expressions |
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(for example subexpression matching, which my rainy-afternoon matcher cannot). I am sure they thought |
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about the problem much longer than a single afternoon. The task |
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in this project is to find out how good they actually are by implementing the results from their paper. |
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Their approach is based on the concept of partial derivatives introduced in 1994 by |
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<A HREF="http://reference.kfupm.edu.sa/content/p/a/partial_derivatives_of_regular_expressio_1319383.pdf">Valentin Antimirov</A>. |
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I used them once myself in a <A HREF="http://www.inf.kcl.ac.uk/staff/urbanc/Publications/rexp.pdf">paper</A> |
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in order to prove the <A HREF="http://en.wikipedia.org/wiki/Myhill–Nerode_theorem">Myhill-Nerode theorem</A>. |
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So I know they are worth their money. Still, it would be interesting to actually compare their results |
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with my simple rainy-afternoon matcher and potentially “blow away” the regular expression matchers |
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in Python and Ruby (and possibly in Scala too). |
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</p> |
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<p> |
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<B>Literature:</B> |
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The place to start with this project is obviously this |
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<A HREF="http://www.home.hs-karlsruhe.de/~suma0002/publications/ppdp12-part-deriv-sub-match.pdf">paper</A>. |
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Traditional methods for regular expression matching are explained |
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in the Wikipedia articles |
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<A HREF="http://en.wikipedia.org/wiki/DFA_minimization">here</A> and |
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<A HREF="http://en.wikipedia.org/wiki/Powerset_construction">here</A>. |
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The authoritative <A HREF="http://infolab.stanford.edu/~ullman/ialc.html">book</A> |
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on automata and regular expressions is by John Hopcroft and Jeffrey Ullmann (available in the library). |
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There is also an online course about this topic by Ullman at |
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<A HREF="https://www.coursera.org/course/automata">Coursera</A>, though IMHO not |
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done with love. |
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Finally, there are millions of other pointers about regular expression |
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matching on the Net. Test cases for “<A HREF="http://en.wikipedia.org/wiki/ReDoS#Examples">evil</A>” |
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regular expressions can be obtained from <A HREF="http://en.wikipedia.org/wiki/ReDoS#Examples">here</A>. |
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</p> |
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<p> |
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<B>Skills:</B> |
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This is a project for a student with an interest in theory and some |
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reasonable programming skills. The project can be easily implemented |
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in languages like |
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<A HREF="http://www.scala-lang.org/">Scala</A>, |
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<A HREF="http://en.wikipedia.org/wiki/Standard_ML">ML</A>, |
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<A HREF="http://haskell.org/haskellwiki/Haskell">Haskell</A>, |
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<A HREF="http://www.python.org">Python</A>, etc. |
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</p> |
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<li> <H4>[CU2] Automata Theory in Your Web-Browser</H4> |
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<p> |
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This project is about web-programming (but not in Java): |
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There are a number of classic algorithms in automata theory (such as the |
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<A HREF="http://hackingoff.com/compilers/regular-expression-to-nfa-dfa">transformation</A> of regular |
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expressions into NFAs and DFAs, |
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<A HREF="http://en.wikipedia.org/wiki/DFA_minimization">automata minimisation</A>, |
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<A HREF="http://en.wikipedia.org/wiki/Powerset_construction">subset construction</A>). |
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All these algorithms involve a fair |
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amount of calculations, which cannot be easily done by hand. There are a few web applications, typically |
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written in <A HREF="http://en.wikipedia.org/wiki/JavaScript">Javascript</A>, that animate these |
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calculations, for example <A HREF="http://hackingoff.com/compilers/regular-expression-to-nfa-dfa">this one<A/>. |
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But they all have their deficiencies and can be improved with more modern technology. |
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An instance is the impressive animation of Phython code found |
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<A HREF="http://www.pythontutor.com">here</A>. |
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</p> |
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<p> |
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There now many useful libraries for JavaScript, for example, this |
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<A HREF="http://getspringy.com">one</A> for graphs or this |
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<A HREF="http://demos.bonsaijs.org/demos/star/index.html">one</A> for graphics. |
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There are also |
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a number of new programming languages targeting JavaScript, for example |
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<A HREF="http://www.typescriptlang.org">TypeScript</A>, |
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<A HREF="http://coffeescript.org">CoffeeScript</A>, |
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<A HREF="http://www.dartlang.org">Dart</A>, |
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<A HREF="http://scriptsharp.com">Script#</A>, |
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<A HREF="http://clojure.org">Clojure</A> |
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and so on. |
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The task in this project is to use a web-programming |
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language and suitable library to animate algorithms from automata theory (and also parsing, if wanted). |
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This project is for someone who |
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want to get to know these new languages. |
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</p> |
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<B>Literature:</B> |
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The same general literature as in [CU1]. |
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</p> |
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<p> |
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<B>Skills:</B> |
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This is a project for a student with very good programming |
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and <A HREF="http://en.wikipedia.org/wiki/Hacker_(programmer_subculture)">hacking</A> skills. |
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Some knowledge in JavaScript, HTML and CSS cannot hurt. The algorithms from automata |
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theory are fairly standard material. |
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</p> |
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<!-- |
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<li> <H4>[CU2] Equivalence Checking of Regular Expressions</H4> |
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<p> |
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<B>Description:</b> |
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Solving the problem of deciding the equivalence of regular expressions can be used |
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to decide a number of problems in automated reasoning. Recently, |
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<A HREF="http://www.cs.unibo.it/~asperti/">Andreas Asperti</A> |
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proposed a simple method for deciding regular expression equivalence described |
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<A HREF="http://www.cs.unibo.it/~asperti/PAPERS/compact.pdf">here</A>. |
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The task is to implement this method and test it on examples. |
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It would be also interesting to see whether Asperti's method applies to |
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extended regular expressions, described |
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<A HREF="http://ww2.cs.mu.oz.au/~sulzmann/manuscript/reg-exp-partial-derivatives.pdf">here</A>. |
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</p> |
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<p> |
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<B>Literature:</B> |
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The central literature is obviously the papers |
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<A HREF="http://www.cs.unibo.it/~asperti/PAPERS/compact.pdf">here</A> and |
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<A HREF="http://ww2.cs.mu.oz.au/~sulzmann/manuscript/reg-exp-partial-derivatives.pdf">here</A>. |
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Asperti has also some slides <A HREF="http://www.cs.unibo.it/~asperti/SLIDES/regular.pdf">here</a>. |
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More references about regular expressions can be found |
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<A HREF="http://en.wikipedia.org/wiki/Regular_expression">here</A>. Like in |
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[CU1], I will give a lot of the background pf this project in |
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my Automata and Formal Languages course (6CCS3AFL). |
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</p> |
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<p> |
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<B>Skills:</B> |
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This is a project for a student with a passion for theory and some |
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reasonable programming skills. The project can be easily implemented |
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in languages like Scala |
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<A HREF="http://www.scala-lang.org/">Scala</A>, |
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<A HREF="http://en.wikipedia.org/wiki/Standard_ML">ML</A>, |
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<A HREF="http://haskell.org/haskellwiki/Haskell">Haskell</A>, |
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<A HREF="http://www.python.org">Python</A>, etc. |
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Being able to read <A HREF="http://haskell.org/haskellwiki/Haskell">Haskell</A> |
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code is beneficial for the part involving extended regular expressions. |
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</p> |
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--> |
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<li> <H4>[CU3] Machine Code Generation for a Simple Compiler</H4> |
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<p> |
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<b>Description:</b> |
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Compilers translate high-level programs that humans can read into |
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efficient machine code that can be run on a CPU or virtual machine. |
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I recently implemented a very simple compiler for a very simple functional |
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programming language following this |
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<A HREF="http://www.cs.princeton.edu/~dpw/papers/tal-toplas.pdf">paper</A> |
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(also described <A HREF="http://www.cs.princeton.edu/~dpw/papers/tal-tr.pdf">here</A>). |
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My code, written in <A HREF="http://www.scala-lang.org/">Scala</A>, of this compiler is |
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<A HREF="http://www.dcs.kcl.ac.uk/staff/urbanc/compiler.scala">here</A>. |
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The compiler can deal with simple programs involving natural numbers, such |
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as Fibonacci |
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or factorial (but it can be easily extended - that is not the point). |
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</p> |
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<p> |
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While the hard work has been done (understanding the two papers above), |
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my compiler only produces some idealised machine code. For example I |
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assume there are infinitely many registers. The goal of this |
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project is to generate machine code that is more realistic and can |
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run on a CPU, like x86, or run on a virtual machine, say the JVM. |
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This gives probably a speedup of thousand times in comparison to |
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my naive machine code and virtual machine. The project |
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requires to dig into the literature about real CPUs and generating |
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real machine code. |
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</p> |
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<p> |
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<B>Literature:</B> |
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There is a lot of literature about compilers |
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(for example <A HREF="http://www.cs.princeton.edu/~appel/papers/cwc.html">this book</A> - |
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I can lend you my copy for the duration of the project). A very good overview article |
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about implementing compilers by |
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<A HREF="http://tratt.net/laurie/">Laurie Tratt</A> is |
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<A HREF="http://tratt.net/laurie/tech_articles/articles/how_difficult_is_it_to_write_a_compiler">here</A>. |
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An introduction into x86 machine code is <A HREF="http://ianseyler.github.com/easy_x86-64/">here</A>. |
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Intel's official manual for the x86 instruction is |
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<A HREF="http://download.intel.com/design/intarch/manuals/24319101.pdf">here</A>. |
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A simple assembler for the JVM is described <A HREF="http://jasmin.sourceforge.net">here</A>. |
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An interesting twist of this project is to not generate code for a CPU, but |
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for the intermediate language of the <A HREF="http://llvm.org">LLVM</A> compiler |
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(also described <A HREF="https://wiki.aalto.fi/display/t1065450/LLVM+IR">here</A> and |
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<A HREF="http://llvm.org/docs/LangRef.html">here</A>). If you want to see |
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what machine code looks like you can compile your C-program using gcc -S. |
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</p> |
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<p> |
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<B>Skills:</B> |
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This is a project for a student with a deep interest in programming languages and |
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compilers. Since my compiler is implemented in <A HREF="http://www.scala-lang.org/">Scala</A>, |
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it would make sense to continue this project in this language. I can be |
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of help with questions and books about <A HREF="http://www.scala-lang.org/">Scala</A>. |
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But if Scala is a problem, my code can also be translated quickly into any other |
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language. |
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</p> |
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<li> <H4>[CU4] Implementation of Register Spilling Algorithms</H4> |
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<p> |
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<b>Description:</b> |
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This project is similar to [CU3]. The emphasis here, however, is on the |
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implementation and comparison of register spilling algorithms, also often called register allocation |
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algorithms. They are part of any respectable compiler. As said |
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in [CU3] my simple compiler lacks them and assumes an infinite amount of registers instead. |
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Real CPUs however only provide a fixed amount of registers (for example |
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x86-64 has 16 general purpose registers). Whenever a program needs |
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to hold more values than registers, the values need to be “spilled” |
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into the main memory. Register spilling algorithms try to minimise |
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this spilling, since fetching values from main memory is a costly |
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operation. |
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</p> |
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<p> |
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The classic algorithm for register spilling uses a |
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<A HREF="http://en.wikipedia.org/wiki/Register_allocation">graph-colouring method</A>. |
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However, for some time the <A HREF="http://llvm.org">LLVM</A> compiler |
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used a supposedly more efficient method, called the linear scan allocation method |
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(described |
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<A HREF="http://www.cs.ucla.edu/~palsberg/course/cs132/linearscan.pdf">here</A>). |
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However, it was later decided to abandon this method in favour of |
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a <A HREF="http://blog.llvm.org/2011/09/greedy-register-allocation-in-llvm-30.html"> |
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greedy register allocation</A> method. It would be nice if this project can find out |
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what the issues are with these methods and implement at least one of them for the |
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simple compiler referenced in [CU3]. |
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</p> |
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<p> |
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<B>Literature:</B> |
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The graph colouring method is described in Andrew Appel's |
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<A HREF="http://www.cs.princeton.edu/~appel/modern/java/">book</A> on compilers |
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(I can give you my copy of this book, if it is not available in the library). |
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There is also a survey |
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<A HREF="http://compilers.cs.ucla.edu/fernando/publications/drafts/survey.pdf">article</A> |
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about register allocation algorithms with further pointers. |
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</p> |
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<p> |
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<B>Skills:</B> |
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Same skills as [CU3]. |
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</p> |
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<li> <H4>[CU5] A Student Polling System</H4> |
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||
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<p> |
|
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<B>Description:</B> |
|
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One of the more annoying aspects of giving a lecture is to ask a question |
|
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to the students and no matter how easy the questions is to not |
|
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receive an answer. Recently, the online course system |
|
345 |
<A HREF="http://www.udacity.com">Udacity</A> made an art out of |
|
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asking questions during lectures (see for example the |
|
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<A HREF="http://www.udacity.com/overview/Course/cs253/CourseRev/apr2012">Web Application Engineering</A> |
|
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course CS253). |
|
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The lecturer there gives multiple-choice questions as part of the lecture and the students need to |
|
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click on the appropriate answer. This works very well in the online world. |
|
351 |
For “real-world” lectures, the department has some |
|
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<A HREF="http://en.wikipedia.org/wiki/Audience_response">clickers</A> |
|
353 |
(these are little devices part of an audience response systems). However, |
|
354 |
they are a logistic nightmare for the lecturer: they need to be distributed |
|
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during the lecture and collected at the end. Nowadays, where students |
|
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come with their own laptop or smartphone to lectures, this can |
|
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be improved. |
|
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</p> |
|
359 |
||
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<p> |
|
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The task of this project is to implement an online student |
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polling system. The lecturer should be able to prepare |
|
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questions beforehand (encoded as some web-form) and be able to |
|
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show them during the lecture. The students |
|
365 |
can give their answers by clicking on the corresponding webpage. |
|
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The lecturer can then collect the responses online and evaluate them |
|
367 |
immediately. Such a system is sometimes called |
|
368 |
<A HREF="http://en.wikipedia.org/wiki/Audience_response#Smartphone_.2F_HTTP_voting">HTML voting</A>. |
|
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There are a number of commercial |
|
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solutions for this problem, but they are not easy to use (in addition |
|
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to being ridiculously expensive). A good student can easily improve upon |
|
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what they provide. |
|
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</p> |
|
374 |
||
375 |
<p> |
|
376 |
The problem of student polling is not as hard as |
|
377 |
<A HREF="http://en.wikipedia.org/wiki/Electronic_voting">electronic voting</A>, |
|
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which essentially is still an unsolved problem in Computer Science. The |
|
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students only need to be prevented from answering question more than once thus skewing |
|
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any statistics. Unlike electronic voting, no audit trail needs to be kept |
|
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for student polling. Restricting the number of answers can probably be solved |
|
163 | 382 |
by setting appropriate cookies on the students' |
154 | 383 |
computers or smart phones. |
384 |
</p> |
|
385 |
||
386 |
<p> |
|
163 | 387 |
However, there is one restriction that makes this project harder than it seems |
165 | 388 |
at first sight: The department does not allow large server applications and databases |
389 |
to be run on calcium, which is the central server in the department. So the problem |
|
390 |
should be solved with as few resources as possible |
|
391 |
on the “back-end” collecting the votes. |
|
163 | 392 |
</p> |
393 |
||
394 |
<p> |
|
154 | 395 |
<B>Literature:</B> |
396 |
The project requires fluency in a web-programming language (for example |
|
164 | 397 |
<A HREF="http://en.wikipedia.org/wiki/JavaScript">JavaScript</A>, |
154 | 398 |
<A HREF="http://en.wikipedia.org/wiki/PHP">PHP</A>, |
399 |
Java, <A HREF="http://www.python.org">Python</A>, |
|
400 |
<A HREF="http://en.wikipedia.org/wiki/Go_(programming_language)">Go</A>, |
|
401 |
<A HREF="http://www.scala-lang.org/">Scala</A>, |
|
163 | 402 |
<A HREF="http://en.wikipedia.org/wiki/Ruby_(programming_language)">Ruby</A>). |
154 | 403 |
For web-programming the |
404 |
<A HREF="http://www.udacity.com/overview/Course/cs253/CourseRev/apr2012">Web Application Engineering</A> |
|
405 |
course at <A HREF="http://www.udacity.com">Udacity</A> is a good starting point |
|
406 |
to be aware of the issues involved. This course uses <A HREF="http://www.python.org">Python</A>. |
|
407 |
To evaluate the answers from the student, Google's |
|
408 |
<A HREF="https://developers.google.com/chart/image/docs/making_charts">Chart Tools</A> |
|
164 | 409 |
might be useful, which are also described in this |
154 | 410 |
<A HREF="http://www.youtube.com/watch?v=NZtgT4jgnE8">youtube</A> video. |
411 |
</p> |
|
412 |
||
413 |
<p> |
|
414 |
<B>Skills:</B> |
|
163 | 415 |
This project needs very good web-programming skills. A |
154 | 416 |
<A HREF="http://en.wikipedia.org/wiki/Hacker_(programmer_subculture)">hacker mentality</A> |
417 |
(see above) is probably very beneficial: web-programming is an area that only emerged recently and |
|
418 |
many tools still lack maturity. You probably have to experiment a lot with several different |
|
419 |
languages and tools. |
|
420 |
</p> |
|
421 |
||
422 |
<li> <H4>[CU6] Implementation of a Distributed Clock-Synchronisation Algorithm developed at NASA</H4> |
|
423 |
||
424 |
<p> |
|
425 |
<B>Description:</B> |
|
426 |
There are many algorithms for synchronising clocks. This |
|
427 |
<A HREF="http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20120000054_2011025573.pdf">paper</A> |
|
164 | 428 |
describes a new algorithm developed by NASA for clocks that communicate by exchanging |
154 | 429 |
messages and thereby reach a state in which (within some bound) all clocks are synchronised. |
430 |
A slightly longer and more detailed paper about the algorithm is |
|
431 |
<A HREF="http://hdl.handle.net/2060/20110020812">here</A>. |
|
164 | 432 |
The point of this project is to implement this algorithm and simulate a networks of clocks. |
154 | 433 |
</p> |
434 |
||
435 |
<p> |
|
436 |
<B>Literature:</B> |
|
164 | 437 |
There is a wide range of literature on clock synchronisation algorithms. |
154 | 438 |
Some pointers are given in this |
439 |
<A HREF="http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20120000054_2011025573.pdf">paper</A>, |
|
440 |
which describes the algorithm to be implemented in this project. Pointers |
|
441 |
are given also <A HREF="http://en.wikipedia.org/wiki/Clock_synchronization">here</A>. |
|
442 |
</p> |
|
443 |
||
444 |
<p> |
|
445 |
<B>Skills:</B> |
|
446 |
In order to implement a simulation of a network of clocks, you need to tackle |
|
447 |
concurrency. You can do this for example in the programming language |
|
448 |
<A HREF="http://www.scala-lang.org/">Scala</A> with the help of the |
|
449 |
<A HREF="http://akka.io">Akka</a> library. This library enables you to send messages |
|
450 |
between different <I>actors</I>. <A HREF="http://www.scala-lang.org/node/242">Here</A> |
|
451 |
are some examples that explain how to implement exchanging messages between actors. |
|
452 |
</p> |
|
453 |
||
170
a30bbb56c9cc
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Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
454 |
<li> <H4>[CU7] An Infrastructure for Dispalying and Animating Code in a Web-Browser</H4> |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
455 |
|
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
456 |
<p> |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
457 |
<B>Description:</B> |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
458 |
The project aim is to implement an infrastructure for displaying and |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
459 |
animating code in a web-browser. The infrastructure should be agnostic |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
460 |
with respect to the programming language, but should be configurable. |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
461 |
Something smaller than projects such as <A HREF="http://www.pythontutor.com">here</A>, |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
462 |
<A HREF="http://ideone.com">here</A>, |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
463 |
<A HREF="http://codepad.org">here</A>, |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
464 |
<A HREF="http://www.w3schools.com/html/tryit.asp?filename=tryhtml_intro">here</A> |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
465 |
|
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
466 |
</p> |
a30bbb56c9cc
dded
Christian Urban <christian dot urban at kcl dot ac dot uk>
parents:
166
diff
changeset
|
467 |
|
154 | 468 |
</ul> |
469 |
</TD> |
|
470 |
</TR> |
|
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</TABLE> |
|
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||
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<P> |
|
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