cws/cw02.tex
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+\documentclass{article}
+\usepackage{../style}
+\usepackage{chessboard}
+\usepackage[LSBC4,T1]{fontenc}
+
+
+\begin{document}
+
+\setchessboard{smallboard,
+               showmover=false,
+               boardfontencoding=LSBC4,
+               hlabelformat=\arabic{ranklabel},
+               vlabelformat=\arabic{filelabel}}
+
+
+
+\section*{Coursework 2 (Knight's Tour)}
+
+This coursework is worth XXX\% and is due on 21 November at 16:00. You
+are asked to implement a Scala program that solves the \textit{knight's
+  tour problem} on an $n\times n$ chessboard. This problem is about
+finding a tour such that the knight visits every field on the
+chessboard once. One a $5\times 5$ chessboard, a knight's tour
+is as follows:
+
+\chessboard[maxfield=e5, 
+            pgfstyle= {[base,at={\pgfpoint{0pt}{-0.5ex}}]text},
+            text = \bf\small 24, markfield=a5,
+            text = \small 11, markfield=b5,
+            text = \small  6, markfield=c5,
+            text = \small 17, markfield=d5,
+            text = \small  0, markfield=e5,
+            text = \small 19, markfield=a4,
+            text = \small 16, markfield=b4,
+            text = \small 23, markfield=c4,
+            text = \small 12, markfield=d4,
+            text = \small  7, markfield=e4,
+            text = \small 10, markfield=a3,
+            text = \small  5, markfield=b3,
+            text = \small 18, markfield=c3,
+            text = \small  1, markfield=d3,
+            text = \small 22, markfield=e3,
+            text = \small 15, markfield=a2,
+            text = \small 20, markfield=b2,
+            text = \small  3, markfield=c2,
+            text = \small  8, markfield=d2,
+            text = \small 13, markfield=e2,
+            text = \small  4, markfield=a1,
+            text = \small  9, markfield=b1,
+            text = \small 14, markfield=c1,
+            text = \small 21, markfield=d1,
+            text = \small  2, markfield=e1
+           ]
+
+\noindent
+The tour starts in the left-upper corner, then moves to field $(4,3)$,
+then $(5,1)$ and so on. A knight's tour is called \emph{closed}, if
+the last step in the tour is within a knight's move to the beginning
+of the tour. So the above knight's tour is not closed (that is it is
+open) because the last step on field $(1, 5)$ is not within the reach
+of the first step on $(5, 5)$. It turns out there is no closed
+knight's tour on a $5\times 5$ board. But there is one on a $6\times
+6$ board.
+
+If you cannot remember how a knight moved in chess, below are all
+potential moves indicated for two knights, one on field $(3, 3)$ and
+another on $(8, 8)$:
+
+
+\chessboard[color=blue!50,
+            linewidth=0.2em,
+            shortenstart=0.5ex,
+            shortenend=0.5ex,
+            markstyle=cross,
+            markfields={b5, d5, a4, e4, a2, e2, b1, d1},
+            color=red!50,
+            markfields={g6, f7},
+            setpieces={Nh8, Nc3}]
+
+
+\subsubsection*{Disclaimer}
+
+It should be understood that the work you submit represents
+your own effort. You have not copied from anyone else. An
+exception is the Scala code I showed during the lectures or
+uploaded to KEATS, which you can freely use.\bigskip
+
+
+\subsubsection*{Task}
+
+The task is to implement a regular expression matcher based on
+derivatives of regular expressions. The implementation should
+be able to deal with the usual (basic) regular expressions
+
+\noindent {\bf Important!} Your implementation should have
+explicit cases for the basic regular expressions, but also
+explicit cases for the extended regular expressions. That
+means do not treat the extended regular expressions by just
+translating them into the basic ones. See also Question 2,
+where you are asked to explicitly give the rules for
+\textit{nullable} and \textit{der} for the extended regular
+expressions.
+
+
+
+\end{document}
+
+%%% Local Variables: 
+%%% mode: latex
+%%% TeX-master: t
+%%% End: