--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/templates2/knight1.scala Tue Nov 14 22:19:04 2017 +0000
@@ -0,0 +1,42 @@
+// Part 1 about finding and counting Knight's tours
+//==================================================
+
+object CW7a {
+
+type Pos = (Int, Int) // a position on a chessboard
+type Path = List[Pos] // a path...a list of positions
+
+//(1a) Complete the function that tests whether the position
+// is inside the board and not yet element in the path.
+
+//def is_legal(dim: Int, path: Path)(x: Pos) : Boolean = ...
+
+
+//(1b) Complete the function that calculates for a position
+// all legal onward moves that are not already in the path.
+// The moves should be ordered in a "clockwise" manner.
+
+//def legal_moves(dim: Int, path: Path, x: Pos) : List[Pos] = ...
+
+
+//some test cases
+//
+//assert(legal_moves(8, Nil, (2,2)) ==
+// List((3,4), (4,3), (4,1), (3,0), (1,0), (0,1), (0,3), (1,4)))
+//assert(legal_moves(8, Nil, (7,7)) == List((6,5), (5,6)))
+//assert(legal_moves(8, List((4,1), (1,0)), (2,2)) ==
+// List((3,4), (4,3), (3,0), (0,1), (0,3), (1,4)))
+//assert(legal_moves(8, List((6,6)), (7,7)) == List((6,5), (5,6)))
+
+
+//(1c) Complete the two recursive functions below.
+// They exhaustively search for knight's tours starting from the
+// given path. The first function counts all possible tours,
+// and the second collects all tours in a list of paths.
+
+//def count_tours(dim: Int, path: Path) : Int = ...
+
+//def enum_tours(dim: Int, path: Path) : List[Path] = ...
+
+
+}