|
1 def urbanmain() = { |
|
2 import M4._ |
|
3 |
|
4 val b_init = Board(Set(King(2,Wht,(4,1)), King(1,Red,(5,8)), |
|
5 Pawn(4,Wht,(1,1)), Pawn(4,Red,(1,8)), |
|
6 Pawn(3,Wht,(2,1)), Pawn(2,Red,(2,8)), |
|
7 Pawn(2,Wht,(3,1)), Pawn(3,Red,(3,8)), |
|
8 Pawn(1,Wht,(5,1)), Pawn(1,Red,(4,8)), |
|
9 Pawn(4,Wht,(6,1)), Pawn(3,Red,(6,8)), |
|
10 Pawn(3,Wht,(7,1)), Pawn(1,Red,(7,8)), |
|
11 Pawn(2,Wht,(8,1)), Pawn(3,Red,(8,8)))) |
|
12 |
|
13 val pw_c = Pawn(2, Wht, (4,4)) |
|
14 val pw_d = Pawn(3, Red, (4,4)) |
|
15 |
|
16 assert(all_moves(pw_c, b_init) == |
|
17 Set(Pawn(2,Wht,(3,5)), Pawn(2,Wht,(2,4)), Pawn(2,Wht,(3,3)), Pawn(2,Wht,(5,5)), |
|
18 Pawn(2,Wht,(6,4)), Pawn(2,Wht,(4,6)), Pawn(2,Wht,(4,2)), Pawn(2,Wht,(5,3)))) |
|
19 |
|
20 assert(all_moves(pw_d, b_init) == |
|
21 Set(Pawn(3,Red,(4,7)), Pawn(3,Red,(5,2)), Pawn(3,Red,(3,2)), Pawn(3,Red,(1,4)), |
|
22 Pawn(3,Red,(6,3)), Pawn(3,Red,(3,6)), Pawn(3,Red,(2,5)), Pawn(3,Red,(2,3)), |
|
23 Pawn(3,Red,(4,1)), Pawn(3,Red,(5,6)), Pawn(3,Red,(7,4)), Pawn(3,Red,(6,5)))) |
|
24 |
|
25 } |