|
1 % !TEX program = xelatex |
|
2 \documentclass{article} |
|
3 \usepackage{chessboard} |
|
4 \usepackage[LSBC4,T1]{fontenc} |
|
5 \let\clipbox\relax |
|
6 \usepackage{../styles/style} |
|
7 \usepackage{../styles/langs} |
|
8 \usepackage{disclaimer} |
|
9 \usepackage{ulem} |
|
10 |
|
11 \begin{document} |
|
12 |
|
13 \setchessboard{smallboard, |
|
14 zero, |
|
15 showmover=false, |
|
16 boardfontencoding=LSBC4, |
|
17 hlabelformat=\arabic{ranklabel}, |
|
18 vlabelformat=\arabic{filelabel}} |
|
19 |
|
20 \mbox{}\\[-18mm]\mbox{} |
|
21 |
|
22 \section*{Main Part 4 (Scala, 11 Marks)} |
|
23 |
|
24 \mbox{}\hfill\textit{``The problem with object-oriented languages is they’ve got all this implicit,}\\ |
|
25 \mbox{}\hfill\textit{environment that they carry around with them. You wanted a banana but}\\ |
|
26 \mbox{}\hfill\textit{what you got was a gorilla holding the banana and the entire jungle.''}\smallskip\\ |
|
27 \mbox{}\hfill\textit{ --- Joe Armstrong (creator of the Erlang programming language)}\medskip\bigskip |
|
28 |
|
29 \noindent |
|
30 This part is about searching and backtracking. You are asked to |
|
31 implement Scala programs that solve various versions of the |
|
32 \textit{Knight's Tour Problem} on a chessboard. |
|
33 \medskip |
|
34 |
|
35 % Note the core, more advanced, part might include material you have not |
|
36 %yet seen in the first three lectures. \bigskip |
|
37 |
|
38 \IMPORTANTNONE{} |
|
39 |
|
40 \noindent |
|
41 Also note that the running time of each part will be restricted to a |
|
42 maximum of 30 seconds on my laptop: If you calculate a result once, |
|
43 try to avoid to calculate the result again. Feel free to copy any code |
|
44 you need from files \texttt{knight1.scala}, \texttt{knight2.scala} and |
|
45 \texttt{knight3.scala}. |
|
46 |
|
47 \DISCLAIMER{} |
|
48 |
|
49 \subsection*{Background} |
|
50 |
|
51 The \textit{Knight's Tour Problem} is about finding a tour such that |
|
52 the knight visits every field on an $n\times n$ chessboard once. For |
|
53 example on a $5\times 5$ chessboard, a knight's tour is: |
|
54 |
|
55 \chessboard[maxfield=d4, |
|
56 pgfstyle= {[base,at={\pgfpoint{0pt}{-0.5ex}}]text}, |
|
57 text = \small 24, markfield=Z4, |
|
58 text = \small 11, markfield=a4, |
|
59 text = \small 6, markfield=b4, |
|
60 text = \small 17, markfield=c4, |
|
61 text = \small 0, markfield=d4, |
|
62 text = \small 19, markfield=Z3, |
|
63 text = \small 16, markfield=a3, |
|
64 text = \small 23, markfield=b3, |
|
65 text = \small 12, markfield=c3, |
|
66 text = \small 7, markfield=d3, |
|
67 text = \small 10, markfield=Z2, |
|
68 text = \small 5, markfield=a2, |
|
69 text = \small 18, markfield=b2, |
|
70 text = \small 1, markfield=c2, |
|
71 text = \small 22, markfield=d2, |
|
72 text = \small 15, markfield=Z1, |
|
73 text = \small 20, markfield=a1, |
|
74 text = \small 3, markfield=b1, |
|
75 text = \small 8, markfield=c1, |
|
76 text = \small 13, markfield=d1, |
|
77 text = \small 4, markfield=Z0, |
|
78 text = \small 9, markfield=a0, |
|
79 text = \small 14, markfield=b0, |
|
80 text = \small 21, markfield=c0, |
|
81 text = \small 2, markfield=d0 |
|
82 ] |
|
83 |
|
84 \noindent |
|
85 This tour starts in the right-upper corner, then moves to field |
|
86 $(3,2)$, then $(4,0)$ and so on. There are no knight's tours on |
|
87 $2\times 2$, $3\times 3$ and $4\times 4$ chessboards, but for every |
|
88 bigger board there is. |
|
89 |
|
90 A knight's tour is called \emph{closed}, if the last step in the tour |
|
91 is within a knight's move to the beginning of the tour. So the above |
|
92 knight's tour is \underline{not} closed because the last |
|
93 step on field $(0, 4)$ is not within the reach of the first step on |
|
94 $(4, 4)$. It turns out there is no closed knight's tour on a $5\times |
|
95 5$ board. But there are on a $6\times 6$ board and on bigger ones, for |
|
96 example |
|
97 |
|
98 \chessboard[maxfield=e5, |
|
99 pgfstyle={[base,at={\pgfpoint{0pt}{-0.5ex}}]text}, |
|
100 text = \small 10, markfield=Z5, |
|
101 text = \small 5, markfield=a5, |
|
102 text = \small 18, markfield=b5, |
|
103 text = \small 25, markfield=c5, |
|
104 text = \small 16, markfield=d5, |
|
105 text = \small 7, markfield=e5, |
|
106 text = \small 31, markfield=Z4, |
|
107 text = \small 26, markfield=a4, |
|
108 text = \small 9, markfield=b4, |
|
109 text = \small 6, markfield=c4, |
|
110 text = \small 19, markfield=d4, |
|
111 text = \small 24, markfield=e4, |
|
112 % 4 11 30 17 8 15 |
|
113 text = \small 4, markfield=Z3, |
|
114 text = \small 11, markfield=a3, |
|
115 text = \small 30, markfield=b3, |
|
116 text = \small 17, markfield=c3, |
|
117 text = \small 8, markfield=d3, |
|
118 text = \small 15, markfield=e3, |
|
119 %29 32 27 0 23 20 |
|
120 text = \small 29, markfield=Z2, |
|
121 text = \small 32, markfield=a2, |
|
122 text = \small 27, markfield=b2, |
|
123 text = \small 0, markfield=c2, |
|
124 text = \small 23, markfield=d2, |
|
125 text = \small 20, markfield=e2, |
|
126 %12 3 34 21 14 1 |
|
127 text = \small 12, markfield=Z1, |
|
128 text = \small 3, markfield=a1, |
|
129 text = \small 34, markfield=b1, |
|
130 text = \small 21, markfield=c1, |
|
131 text = \small 14, markfield=d1, |
|
132 text = \small 1, markfield=e1, |
|
133 %33 28 13 2 35 22 |
|
134 text = \small 33, markfield=Z0, |
|
135 text = \small 28, markfield=a0, |
|
136 text = \small 13, markfield=b0, |
|
137 text = \small 2, markfield=c0, |
|
138 text = \small 35, markfield=d0, |
|
139 text = \small 22, markfield=e0, |
|
140 vlabel=false, |
|
141 hlabel=false |
|
142 ] |
|
143 |
|
144 |
|
145 \noindent |
|
146 where the 35th move can join up again with the 0th move. |
|
147 |
|
148 If you cannot remember how a knight moves in chess, or never played |
|
149 chess, below are all potential moves indicated for two knights, one on |
|
150 field $(2, 2)$ (blue moves) and another on $(7, 7)$ (red moves): |
|
151 |
|
152 {\chessboard[maxfield=g7, |
|
153 color=blue!50, |
|
154 linewidth=0.2em, |
|
155 shortenstart=0.5ex, |
|
156 shortenend=0.5ex, |
|
157 markstyle=cross, |
|
158 markfields={a4, c4, Z3, d3, Z1, d1, a0, c0}, |
|
159 color=red!50, |
|
160 markfields={f5, e6}, |
|
161 setpieces={Ng7, Nb2}, |
|
162 boardfontsize=12pt,labelfontsize=9pt]} |
|
163 |
|
164 \subsection*{Reference Implementation} |
|
165 |
|
166 %\mbox{}\alert{}\textcolor{red}{You need to download \texttt{knight1.jar} from K%EATS. The one |
|
167 %supplied with github does not contain the correct code. See Scala coursework |
|
168 %section on KEATS.}\medskip |
|
169 |
|
170 \noindent |
|
171 This Scala part comes with three reference implementations in form of |
|
172 \texttt{jar}-files. This allows you to run any test cases on your own |
|
173 computer. For example you can call Scala on the command line with the |
|
174 option \texttt{-cp knight1.jar} and then query any function from the |
|
175 \texttt{knight1.scala} template file. As usual you have to |
|
176 prefix the calls with \texttt{M4a}, \texttt{M4b}, \texttt{M4c} and \texttt{M4d}. |
|
177 Since some of the calls are time sensitive, I included some timing |
|
178 information. For example |
|
179 |
|
180 \begin{lstlisting}[language={},numbers=none,basicstyle=\ttfamily\small] |
|
181 $ scala -cp knight1.jar |
|
182 scala> M4a.enum_tours(5, List((0, 0))).length |
|
183 Time needed: 1.722 secs. |
|
184 res0: Int = 304 |
|
185 |
|
186 scala> M4a.print_board(8, M4a.first_tour(8, List((0, 0))).get) |
|
187 Time needed: 15.411 secs. |
|
188 |
|
189 51 46 55 44 53 4 21 12 |
|
190 56 43 52 3 22 13 24 5 |
|
191 47 50 45 54 25 20 11 14 |
|
192 42 57 2 49 40 23 6 19 |
|
193 35 48 41 26 61 10 15 28 |
|
194 58 1 36 39 32 27 18 7 |
|
195 37 34 31 60 9 62 29 16 |
|
196 0 59 38 33 30 17 8 63 |
|
197 \end{lstlisting}%$ |
|
198 |
|
199 |
|
200 \subsection*{Hints} |
|
201 |
|
202 \noindent |
|
203 Useful list functions: \texttt{.contains(..)} checks |
|
204 whether an element is in a list, \texttt{.flatten} turns a list of |
|
205 lists into just a list, \texttt{\_::\_} puts an element on the head of |
|
206 the list, \texttt{.head} gives you the first element of a list (make |
|
207 sure the list is not \texttt{Nil}); a useful option function: |
|
208 \texttt{.isDefined} returns true, if an option is \texttt{Some(..)}; |
|
209 anonymous functions can be constructed using \texttt{(x:Int) => ...}, |
|
210 this function takes an \texttt{Int} as an argument; |
|
211 a useful list function: \texttt{.sortBy} sorts a list |
|
212 according to a component given by the function; a function can be |
|
213 tested to be tail-recursive by annotation \texttt{@tailrec}, which is |
|
214 made available by importing \texttt{scala.annotation.tailrec}.\medskip |
|
215 |
|
216 |
|
217 %%\newpage |
|
218 |
|
219 \subsection*{Tasks} |
|
220 |
|
221 You are asked to implement the knight's tour problem such that the |
|
222 dimension of the board can be changed. Therefore most functions will |
|
223 take the dimension of the board as an argument. The fun with this |
|
224 problem is that even for small chessboard dimensions it has already an |
|
225 incredibly large search space---finding a tour is like finding a |
|
226 needle in a haystack. In the first task we want to see how far we get |
|
227 with exhaustively exploring the complete search space for small |
|
228 chessboards.\medskip |
|
229 |
|
230 \noindent |
|
231 Let us first fix the basic datastructures for the implementation. The |
|
232 board dimension is an integer. |
|
233 A \emph{position} (or field) on the chessboard is |
|
234 a pair of integers, like $(0, 0)$. A \emph{path} is a list of |
|
235 positions. The first (or 0th move) in a path is the last element in |
|
236 this list; and the last move in the path is the first element. For |
|
237 example the path for the $5\times 5$ chessboard above is represented |
|
238 by |
|
239 |
|
240 \[ |
|
241 \texttt{List($\underbrace{\texttt{(0, 4)}}_{24}$, |
|
242 $\underbrace{\texttt{(2, 3)}}_{23}$, ..., |
|
243 $\underbrace{\texttt{(3, 2)}}_1$, $\underbrace{\texttt{(4, 4)}}_0$)} |
|
244 \] |
|
245 |
|
246 \noindent |
|
247 Suppose the dimension of a chessboard is $n$, then a path is a |
|
248 \emph{tour} if the length of the path is $n \times n$, each element |
|
249 occurs only once in the path, and each move follows the rules of how a |
|
250 knight moves (see above for the rules). |
|
251 |
|
252 |
|
253 \subsubsection*{Task 1 (file knight1.scala)} |
|
254 |
|
255 |
|
256 |
|
257 \begin{itemize} |
|
258 \item[(1)] Implement an \texttt{is\_legal} function that takes a |
|
259 dimension, a path and a position as arguments and tests whether the |
|
260 position is inside the board and not yet element in the |
|
261 path. \hfill[1 Mark] |
|
262 |
|
263 \item[(2)] Implement a \texttt{legal\_moves} function that calculates for a |
|
264 position all legal onward moves. If the onward moves are |
|
265 placed on a circle, you should produce them starting from |
|
266 ``12-o'clock'' following in clockwise order. For example on an |
|
267 $8\times 8$ board for a knight at position $(2, 2)$ and otherwise |
|
268 empty board, the legal-moves function should produce the onward |
|
269 positions in this order: |
|
270 |
|
271 \begin{center} |
|
272 \texttt{List((3,4), (4,3), (4,1), (3,0), (1,0), (0,1), (0,3), (1,4))} |
|
273 \end{center} |
|
274 |
|
275 If the board is not empty, then maybe some of the moves need to be |
|
276 filtered out from this list. For a knight on field $(7, 7)$ and an |
|
277 empty board, the legal moves are |
|
278 |
|
279 \begin{center} |
|
280 \texttt{List((6,5), (5,6))} |
|
281 \end{center} |
|
282 \mbox{}\hfill[1 Mark] |
|
283 |
|
284 \item[(3)] Implement two recursive functions (\texttt{count\_tours} and |
|
285 \texttt{enum\_tours}). They each take a dimension and a path as |
|
286 arguments. They exhaustively search for tours starting |
|
287 from the given path. The first function counts all possible |
|
288 tours (there can be none for certain board sizes) and the second |
|
289 collects all tours in a list of paths. These functions will be |
|
290 called with a path containing a single position---the starting field. |
|
291 They are expected to extend this path so as to find all tours starting |
|
292 from the given position.\\ |
|
293 \mbox{}\hfill[1 Mark] |
|
294 \end{itemize} |
|
295 |
|
296 \noindent \textbf{Test data:} For the marking, the functions in (3) |
|
297 will be called with board sizes up to $5 \times 5$. If you search |
|
298 for tours on a $5 \times 5$ board starting only from field $(0, 0)$, |
|
299 there are 304 of tours. If you try out every field of a $5 \times |
|
300 5$-board as a starting field and add up all tours, you obtain |
|
301 1728. A $6\times 6$ board is already too large to be searched |
|
302 exhaustively.\footnote{For your interest, the number of tours on |
|
303 $6\times 6$, $7\times 7$ and $8\times 8$ are 6637920, 165575218320, |
|
304 19591828170979904, respectively.}\smallskip |
|
305 |
|
306 \begin{itemize} |
|
307 \item[(4)] Implement a \texttt{first}-function. This function takes a list of |
|
308 positions and a function $f$ as arguments; $f$ is the name we give to |
|
309 this argument). The function $f$ takes a position as argument and |
|
310 produces an optional path. So $f$'s type is \texttt{Pos => |
|
311 Option[Path]}. The idea behind the \texttt{first}-function is as follows: |
|
312 |
|
313 \[ |
|
314 \begin{array}{lcl} |
|
315 \textit{first}(\texttt{Nil}, f) & \dn & \texttt{None}\\ |
|
316 \textit{first}(x\!::\!xs, f) & \dn & \begin{cases} |
|
317 f(x) & \textit{if}\;f(x) \not=\texttt{None}\\ |
|
318 \textit{first}(xs, f) & \textit{otherwise}\\ |
|
319 \end{cases} |
|
320 \end{array} |
|
321 \] |
|
322 |
|
323 \noindent That is, we want to find the first position where the |
|
324 result of $f$ is not \texttt{None}, if there is one. Note that |
|
325 `inside' \texttt{first}, you do not (need to) know anything about |
|
326 the argument $f$ except its type, namely \texttt{Pos => |
|
327 Option[Path]}. If you want to find out what the result of $f$ is |
|
328 on a particular argument, say $x$, you can just write $f(x)$. |
|
329 There is one additional point however you should |
|
330 take into account when implementing \texttt{first}: you will need to |
|
331 calculate what the result of $f(x)$ is; your code should do this |
|
332 only \textbf{once} and for as \textbf{few} elements in the list as |
|
333 possible! Do not calculate $f(x)$ for all elements and then see which |
|
334 is the first \texttt{Some}.\\\mbox{}\hfill[1 Mark] |
|
335 |
|
336 \item[(5)] Implement a \texttt{first\_tour} function that uses the |
|
337 \texttt{first}-function from (4), and searches recursively for single tour. |
|
338 As there might not be such a tour at all, the \texttt{first\_tour} function |
|
339 needs to return a value of type |
|
340 \texttt{Option[Path]}.\\\mbox{}\hfill[1 Mark] |
|
341 \end{itemize} |
|
342 |
|
343 \noindent |
|
344 \textbf{Testing:} The \texttt{first\_tour} function will be called with board |
|
345 sizes of up to $8 \times 8$. |
|
346 \bigskip |
|
347 |
|
348 %%\newpage |
|
349 \subsubsection*{Task 2 (file knight2.scala)} |
|
350 |
|
351 \noindent |
|
352 As you should have seen in the earlier parts, a naive search for tours beyond |
|
353 $8 \times 8$ boards and also searching for closed tours even on small |
|
354 boards takes too much time. There is a heuristics, called \emph{Warnsdorf's |
|
355 Rule} that can speed up finding a tour. This heuristics states that a |
|
356 knight is moved so that it always proceeds to the field from which the |
|
357 knight will have the \underline{fewest} onward moves. For example for |
|
358 a knight on field $(1, 3)$, the field $(0, 1)$ has the fewest possible |
|
359 onward moves, namely 2. |
|
360 |
|
361 \chessboard[maxfield=g7, |
|
362 pgfstyle= {[base,at={\pgfpoint{0pt}{-0.5ex}}]text}, |
|
363 text = \small 3, markfield=Z5, |
|
364 text = \small 7, markfield=b5, |
|
365 text = \small 7, markfield=c4, |
|
366 text = \small 7, markfield=c2, |
|
367 text = \small 5, markfield=b1, |
|
368 text = \small 2, markfield=Z1, |
|
369 setpieces={Na3}] |
|
370 |
|
371 \noindent |
|
372 Warnsdorf's Rule states that the moves on the board above should be |
|
373 tried in the order |
|
374 |
|
375 \[ |
|
376 (0, 1), (0, 5), (2, 1), (2, 5), (3, 4), (3, 2) |
|
377 \] |
|
378 |
|
379 \noindent |
|
380 Whenever there are ties, the corresponding onward moves can be in any |
|
381 order. When calculating the number of onward moves for each field, we |
|
382 do not count moves that revisit any field already visited. |
|
383 |
|
384 \begin{itemize} |
|
385 \item[(6)] Write a function \texttt{ordered\_moves} that calculates a list of |
|
386 onward moves like in (2) but orders them according to |
|
387 Warnsdorf’s Rule. That means moves with the fewest legal onward moves |
|
388 should come first (in order to be tried out first). \hfill[1 Mark] |
|
389 |
|
390 \item[(7)] Implement a \texttt{first\_closed\_tour\_heuristics} |
|
391 function that searches for a single |
|
392 \textbf{closed} tour on a $6\times 6$ board. It should try out |
|
393 onward moves according to |
|
394 the \texttt{ordered\_moves} function from (6). It is more likely to find |
|
395 a solution when started in the middle of the board (that is |
|
396 position $(dimension / 2, dimension / 2)$). \hfill[1 Mark] |
|
397 |
|
398 \item[(8)] Implement a \texttt{first\_tour\_heuristics} function |
|
399 for boards up to |
|
400 $30\times 30$. It is the same function as in (7) but searches for |
|
401 tours (not just closed tours). It might be called with any field on the |
|
402 board as starting field.\\ |
|
403 %You have to be careful to write a |
|
404 %tail-recursive function of the \texttt{first\_tour\_heuristics} function |
|
405 %otherwise you will get problems with stack-overflows.\\ |
|
406 \mbox{}\hfill[1 Mark] |
|
407 \end{itemize} |
|
408 |
|
409 \subsubsection*{Task 3 (file knight3.scala)} |
|
410 \begin{itemize} |
|
411 \item[(9)] Implement a function \texttt{tour\_on\_mega\_board} which is |
|
412 the same function as in (8), \textbf{but} should be able to |
|
413 deal with boards up to |
|
414 $70\times 70$ \textbf{within 30 seconds} (on my laptop). This will be tested |
|
415 by starting from field $(0, 0)$. You have to be careful to |
|
416 write a tail-recursive function otherwise you will get problems |
|
417 with stack-overflows. Please observe the requirements about |
|
418 the submissions: no tricks involving \textbf{.par}.\medskip |
|
419 |
|
420 The timelimit of 30 seconds is with respect to the laptop on which the |
|
421 marking will happen. You can roughly estimate how well your |
|
422 implementation performs by running \texttt{knight3.jar} on your |
|
423 computer. For example the reference implementation shows |
|
424 on my laptop: |
|
425 |
|
426 \begin{lstlisting}[language={},numbers=none,basicstyle=\ttfamily\small] |
|
427 $ scala -cp knight3.jar |
|
428 |
|
429 scala> M4c.tour_on_mega_board(70, List((0, 0))) |
|
430 Time needed: 9.484 secs. |
|
431 ...<<long_list>>... |
|
432 \end{lstlisting}%$ |
|
433 |
|
434 \mbox{}\hfill[1 Mark] |
|
435 \end{itemize} |
|
436 |
|
437 \subsubsection*{Task 4 (file knight4.scala)} |
|
438 \begin{itemize} |
|
439 \item[(10)] In this task we want to solve the problem of finding a single |
|
440 tour (if there exists one) on what is sometimes called ``mutilated'' |
|
441 chessboards, for example rectangular chessbords or chessboards where |
|
442 fields are missing. For this implement a search function |
|
443 |
|
444 \begin{center} |
|
445 \begin{tabular}{@{}l@{}} |
|
446 \texttt{def one\_tour\_pred(dim: Int, path: Path,}\\ |
|
447 \texttt{\phantom{def one\_tour\_pred(}n: Int, f: Pos => Boolean): Option[Path]} |
|
448 \end{tabular} |
|
449 \end{center} |
|
450 |
|
451 which has, like before, the dimension and current path as arguments, |
|
452 and in addtion it takes an integer, which specifies the length of |
|
453 the longest path (or length of the path after which the search |
|
454 should backtrack), and a function from positions to Booleans. This |
|
455 function acts as a predicate in order to restrict which onward legal |
|
456 moves should be considered in the search. The function |
|
457 \texttt{one\_tour\_pred} should return a single tour |
|
458 (\texttt{Some}-case), if one or more tours exist, and \texttt{None}, if no |
|
459 tour exists. For example when called with |
|
460 |
|
461 \begin{center} |
|
462 \texttt{one\_tour\_pred(7, List((0, 0)), 35, x => x.\_1 < 5)} |
|
463 \end{center} |
|
464 |
|
465 we are looking for a tour starting from position \texttt{(0,0)} on a |
|
466 7 $\times$ 5 board, where the maximum length of the path is 35. The |
|
467 predicate \texttt{x => x.\_1 < 5} ensures that no position with an |
|
468 x-coordinate bigger than 4 is considered. One possible solution is |
|
469 |
|
470 \begin{lstlisting}[language={},numbers=none,basicstyle=\ttfamily\small] |
|
471 0 13 22 33 28 11 20 |
|
472 23 32 1 12 21 34 27 |
|
473 14 7 16 29 2 19 10 |
|
474 31 24 5 8 17 26 3 |
|
475 6 15 30 25 4 9 18 |
|
476 -1 -1 -1 -1 -1 -1 -1 |
|
477 -1 -1 -1 -1 -1 -1 -1 |
|
478 \end{lstlisting}%$ |
|
479 |
|
480 where \texttt{print\_board} prints a \texttt{-1} for all fields that |
|
481 have not been visited. |
|
482 |
|
483 \mbox{}\hfill[2 Marks] |
|
484 \end{itemize} |
|
485 |
|
486 |
|
487 |
|
488 \end{document} |
|
489 |
|
490 %%% Local Variables: |
|
491 %%% mode: latex |
|
492 %%% TeX-master: t |
|
493 %%% End: |