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// Part 2 about finding a single tour for a board using the Warnsdorf Rule
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//=========================================================================
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// !!! Copy any function you need from file knight1.scala !!!
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//
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// If you need any auxiliary function, feel free to
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// implement it, but do not make any changes to the
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// templates below.
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type Pos = (Int, Int) // a position on a chessboard
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type Path = List[Pos] // a path...a list of positions
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//(6) Complete the function that calculates a list of onward
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// moves like in (2) but orders them according to Warnsdorf’s
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// rule. That means moves with the fewest legal onward moves
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// should come first.
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//def ordered_moves(dim: Int, path: Path, x: Pos) : List[Pos] = ..
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//(7) Complete the function that searches for a single *closed*
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// tour using the ordered_moves function from (6). This
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// function will be tested on a 6 x 6 board.
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//def first_closed_tour_heuristic(dim: Int, path: Path) : Option[Path] = ...
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//(8) Same as (7) but searches for *non-closed* tours. This
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// version of the function will be called with dimensions of
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// up to 30 * 30.
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//def first_tour_heuristic(dim: Int, path: Path) : Option[Path] = ...
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