| 251 |      1 | % !TEX program = xelatex
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| 6 |      2 | \documentclass{article}
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| 62 |      3 | \usepackage{../style}
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| 78 |      4 | \usepackage{../langs}
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| 218 |      5 | \usepackage{disclaimer}
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|  |      6 | \usepackage{tikz}
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|  |      7 | \usepackage{pgf}
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|  |      8 | \usepackage{pgfplots}
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|  |      9 | \usepackage{stackengine}
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|  |     10 | %% \usepackage{accents}
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|  |     11 | \newcommand\barbelow[1]{\stackunder[1.2pt]{#1}{\raisebox{-4mm}{\boldmath$\uparrow$}}}
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|  |     12 | 
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| 6 |     13 | 
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|  |     14 | \begin{document}
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|  |     15 | 
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| 241 |     16 | \section*{Coursework 10 (Scala)}
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| 6 |     17 | 
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| 229 |     18 | This coursework is worth 10\%. It is about a small programming
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|  |     19 | language called brainf***. The first part is due on 13 December at
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|  |     20 | 11pm; the second, more advanced part, is due on 20 December at
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|  |     21 | 11pm.\bigskip
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| 218 |     22 | 
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|  |     23 | \IMPORTANT{}
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| 62 |     24 | 
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|  |     25 | \noindent
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| 218 |     26 | Also note that the running time of each part will be restricted to a
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|  |     27 | maximum of 30 seconds on my laptop.
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|  |     28 | 
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|  |     29 | \DISCLAIMER{}
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| 86 |     30 | 
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| 230 |     31 | \subsection*{Reference Implementation}
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|  |     32 | 
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|  |     33 | As usual, this Scala assignment comes with a reference implementation in form of
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| 241 |     34 | two \texttt{jar}-files. You can download them from KEATS. They allow you to run any
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| 230 |     35 | test cases on your own computer. For example you can call Scala on the command line with the
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|  |     36 | option \texttt{-cp bf.jar} and then query any function from the
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|  |     37 | \texttt{bf.scala} template file. You have to
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|  |     38 | prefix the calls with \texttt{CW10a} and \texttt{CW10b}, respectively. For example
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|  |     39 | 
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|  |     40 | 
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|  |     41 | \begin{lstlisting}[language={},xleftmargin=1mm,numbers=none,basicstyle=\ttfamily\small]
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|  |     42 | $ scala -cp bf.jar
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|  |     43 | scala> import CW10a._  
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|  |     44 | scala> run(load_bff("sierpinski.bf"))
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|  |     45 |                                *
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|  |     46 |                               * *
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|  |     47 |                              *   *
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|  |     48 |                             * * * *
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|  |     49 |                            *       *
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|  |     50 |                           * *     * *
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|  |     51 |                          *   *   *   *
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|  |     52 |                         * * * * * * * *
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|  |     53 |                        *               *
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|  |     54 |                       * *             * *
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|  |     55 |                      *   *           *   *
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|  |     56 |                     * * * *         * * * *
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|  |     57 |                    *       *       *       *
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|  |     58 |                   * *     * *     * *     * *
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|  |     59 |                  *   *   *   *   *   *   *   *
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|  |     60 |                 * * * * * * * * * * * * * * * *
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|  |     61 |                *                               *
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|  |     62 |               * *                             * *
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|  |     63 |              *   *                           *   *
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|  |     64 |             * * * *                         * * * *
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|  |     65 |            *       *                       *       *
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|  |     66 |           * *     * *                     * *     * *
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|  |     67 |          *   *   *   *                   *   *   *   *
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|  |     68 |         * * * * * * * *                 * * * * * * * *
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|  |     69 |        *               *               *               *
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|  |     70 |       * *             * *             * *             * *
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|  |     71 |      *   *           *   *           *   *           *   *
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|  |     72 |     * * * *         * * * *         * * * *         * * * *
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|  |     73 |    *       *       *       *       *       *       *       *
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|  |     74 |   * *     * *     * *     * *     * *     * *     * *     * *
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|  |     75 |  *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *
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|  |     76 | * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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|  |     77 | \end{lstlisting}%$
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|  |     78 | 
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| 6 |     79 | 
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| 218 |     80 | 
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| 229 |     81 | \subsection*{Part 1 (6 Marks)}
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| 218 |     82 | 
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| 229 |     83 | Coming from Java or C++, you might think Scala is a rather esoteric
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| 218 |     84 | programming language.  But remember, some serious companies have built
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|  |     85 | their business on
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|  |     86 | Scala.\footnote{\url{https://en.wikipedia.org/wiki/Scala_(programming_language)\#Companies}}
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| 230 |     87 | I claim functional programming is not a fad.  And there are far, far
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|  |     88 | more esoteric languages out there. One is called \emph{brainf***}. You
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|  |     89 | are asked in this part to implement an interpreter for
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|  |     90 | this language.
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| 218 |     91 | 
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|  |     92 | Urban M\"uller developed brainf*** in 1993.  A close relative of this
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|  |     93 | language was already introduced in 1964 by Corado B\"ohm, an Italian
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| 229 |     94 | computer pioneer. The main feature of brainf*** is its minimalistic
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|  |     95 | set of instructions---just 8 instructions in total and all of which
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|  |     96 | are single characters. Despite the minimalism, this language has been
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|  |     97 | shown to be Turing complete\ldots{}if this doesn't ring any bell with
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| 237 |     98 | you: it roughly means that every(!) algorithm can, in principle,
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| 229 |     99 | be implemented in brainf***. It just takes a lot of determination and
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|  |    100 | quite a lot of memory resources. Some relatively sophisticated sample
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|  |    101 | programs in brainf*** are given in the file \texttt{bf.scala}, including
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| 247 |    102 | a brainf*** program for the Sierpinski triangle and the Mandelbrot set.
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|  |    103 | There seems to be even a dedicated Windows IDE for bf programs, though
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|  |    104 | I am not sure whether this is just an elaborate April fools' joke---judge
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|  |    105 | yourself:
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|  |    106 | 
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|  |    107 | \begin{center}
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|  |    108 | \url{https://www.microsoft.com/en-us/p/brainf-ck/9nblgggzhvq5}
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|  |    109 | \end{center}  
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|  |    110 | 
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| 218 |    111 | 
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|  |    112 | \noindent
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|  |    113 | As mentioned above, brainf*** has 8 single-character commands, namely
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|  |    114 | \texttt{'>'}, \texttt{'<'}, \texttt{'+'}, \texttt{'-'}, \texttt{'.'},
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|  |    115 | \texttt{','}, \texttt{'['} and \texttt{']'}. Every other character is
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|  |    116 | considered a comment.  Brainf*** operates on memory cells containing
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|  |    117 | integers. For this it uses a single memory pointer that points at each
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|  |    118 | stage to one memory cell. This pointer can be moved forward by one
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|  |    119 | memory cell by using the command \texttt{'>'}, and backward by using
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|  |    120 | \texttt{'<'}. The commands \texttt{'+'} and \texttt{'-'} increase,
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|  |    121 | respectively decrease, by 1 the content of the memory cell to which
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|  |    122 | the memory pointer currently points to. The commands for input/output
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|  |    123 | are \texttt{','} and \texttt{'.'}. Output works by reading the content
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|  |    124 | of the memory cell to which the memory pointer points to and printing
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|  |    125 | it out as an ASCII character. Input works the other way, taking some
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|  |    126 | user input and storing it in the cell to which the memory pointer
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|  |    127 | points to. The commands \texttt{'['} and \texttt{']'} are looping
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|  |    128 | constructs. Everything in between \texttt{'['} and \texttt{']'} is
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|  |    129 | repeated until a counter (memory cell) reaches zero.  A typical
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|  |    130 | program in brainf*** looks as follows:
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|  |    131 | 
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|  |    132 | \begin{center}
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|  |    133 | \begin{verbatim}
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| 230 |    134 |    ++++++++[>++++[>++>+++>+++>+<<<<-]>+>+>->>+[<]<-]>>.>---.++
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|  |    135 |    +++++..+++.>>.<-.<.+++.------.--------.>>+.>++.
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| 218 |    136 | \end{verbatim}
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|  |    137 | \end{center}  
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|  |    138 | 
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|  |    139 | \noindent
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| 230 |    140 | This one prints out Hello World\ldots{}obviously ;o) 
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| 218 |    141 | 
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|  |    142 | \subsubsection*{Tasks (file bf.scala)}
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| 109 |    143 | 
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|  |    144 | \begin{itemize}
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| 237 |    145 | \item[(1)]  Write a function that takes a filename (a string) as an argument
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| 229 |    146 |   and requests the corresponding file from disk. It returns the
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| 237 |    147 |   content of the file as a string. If the file does not exists,
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| 229 |    148 |   the function should return the empty string.\\
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|  |    149 |   \mbox{}\hfill[1 Mark]
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|  |    150 |   
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|  |    151 | \item[(2)] Brainf*** memory is represented by a \texttt{Map} from
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| 218 |    152 |   integers to integers. The empty memory is represented by
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|  |    153 |   \texttt{Map()}, that is nothing is stored in the
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| 229 |    154 |   memory; \texttt{Map(0 -> 1, 2 -> 3)} stores \texttt{1} at
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|  |    155 |   memory location \texttt{0}, and at \texttt{2} it stores \texttt{3}. The
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| 218 |    156 |   convention is that if we query the memory at a location that is
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|  |    157 |   \emph{not} defined in the \texttt{Map}, we return \texttt{0}. Write
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|  |    158 |   a function, \texttt{sread}, that takes a memory (a \texttt{Map}) and
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| 237 |    159 |   a memory pointer (an \texttt{Int}) as arguments, and `safely' reads the
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| 218 |    160 |   corresponding memory location. If the \texttt{Map} is not defined at
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|  |    161 |   the memory pointer, \texttt{sread} returns \texttt{0}.
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|  |    162 | 
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|  |    163 |   Write another function \texttt{write}, which takes a memory, a
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| 237 |    164 |   memory pointer and an integer value as arguments and updates the
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|  |    165 |   \texttt{Map} with the value at the given memory location. As usual,
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| 218 |    166 |   the \texttt{Map} is not updated `in-place' but a new map is created
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| 237 |    167 |   with the same data, except the new value is stored at the given memory
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| 218 |    168 |   pointer.\hfill[1 Mark]
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|  |    169 | 
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| 229 |    170 | \item[(3)] Write two functions, \texttt{jumpRight} and
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| 237 |    171 |   \texttt{jumpLeft}, that are needed to implement the loop constructs
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|  |    172 |   in brainf***. They take a program (a \texttt{String}) and a program
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|  |    173 |   counter (an \texttt{Int}) as arguments and move right (respectively
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| 218 |    174 |   left) in the string in order to find the \textbf{matching}
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|  |    175 |   opening/closing bracket. For example, given the following program
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|  |    176 |   with the program counter indicated by an arrow:
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|  |    177 | 
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|  |    178 |   \begin{center}
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|  |    179 |   \texttt{--[\barbelow{.}.+>--],>,++}
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|  |    180 |   \end{center}
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|  |    181 | 
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|  |    182 |   then the matching closing bracket is in 9th position (counting from 0) and
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|  |    183 |   \texttt{jumpRight} is supposed to return the position just after this
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| 109 |    184 |   
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| 218 |    185 |   \begin{center}
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|  |    186 |   \texttt{--[..+>--]\barbelow{,}>,++}
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|  |    187 |   \end{center}
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|  |    188 | 
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| 237 |    189 |   meaning it jumps to after the loop. Similarly, if you are in 8th position,
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| 218 |    190 |   then \texttt{jumpLeft} is supposed to jump to just after the opening
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|  |    191 |   bracket (that is jumping to the beginning of the loop):
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| 109 |    192 | 
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| 218 |    193 |   \begin{center}
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|  |    194 |     \texttt{--[..+>-\barbelow{-}],>,++}
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|  |    195 |     \qquad$\stackrel{\texttt{jumpLeft}}{\longrightarrow}$\qquad
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|  |    196 |     \texttt{--[\barbelow{.}.+>--],>,++}
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|  |    197 |   \end{center}
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|  |    198 | 
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|  |    199 |   Unfortunately we have to take into account that there might be
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|  |    200 |   other opening and closing brackets on the `way' to find the
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|  |    201 |   matching bracket. For example in the brainf*** program
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|  |    202 | 
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|  |    203 |   \begin{center}
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|  |    204 |   \texttt{--[\barbelow{.}.[+>]--],>,++}
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|  |    205 |   \end{center}
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| 109 |    206 | 
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| 218 |    207 |   we do not want to return the index for the \texttt{'-'} in the 9th
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|  |    208 |   position, but the program counter for \texttt{','} in 12th
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|  |    209 |   position. The easiest to find out whether a bracket is matched is by
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|  |    210 |   using levels (which are the third argument in \texttt{jumpLeft} and
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|  |    211 |   \texttt{jumpLeft}). In case of \texttt{jumpRight} you increase the
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|  |    212 |   level by one whenever you find an opening bracket and decrease by
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|  |    213 |   one for a closing bracket. Then in \texttt{jumpRight} you are looking
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|  |    214 |   for the closing bracket on level \texttt{0}. For \texttt{jumpLeft} you
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|  |    215 |   do the opposite. In this way you can find \textbf{matching} brackets
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|  |    216 |   in strings such as
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|  |    217 | 
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|  |    218 |   \begin{center}
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|  |    219 |   \texttt{--[\barbelow{.}.[[-]+>[.]]--],>,++}
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|  |    220 |   \end{center}
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| 109 |    221 | 
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| 218 |    222 |   for which \texttt{jumpRight} should produce the position:
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|  |    223 | 
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|  |    224 |   \begin{center}
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|  |    225 |   \texttt{--[..[[-]+>[.]]--]\barbelow{,}>,++}
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|  |    226 |   \end{center}
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|  |    227 | 
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|  |    228 |   It is also possible that the position returned by \texttt{jumpRight} or
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|  |    229 |   \texttt{jumpLeft} is outside the string in cases where there are
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|  |    230 |   no matching brackets. For example
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|  |    231 | 
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|  |    232 |   \begin{center}
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|  |    233 |   \texttt{--[\barbelow{.}.[[-]+>[.]]--,>,++}
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|  |    234 |   \qquad$\stackrel{\texttt{jumpRight}}{\longrightarrow}$\qquad
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|  |    235 |   \texttt{--[..[[-]+>[.]]-->,++\barbelow{\;\phantom{+}}}
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|  |    236 |   \end{center}
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| 229 |    237 |   \hfill[2 Marks]
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| 109 |    238 | 
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|  |    239 | 
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| 230 |    240 | \item[(4)] Write a recursive function \texttt{compute} that runs a
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| 218 |    241 |   brainf*** program. It takes a program, a program counter, a memory
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|  |    242 |   pointer and a memory as arguments. If the program counter is outside
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| 230 |    243 |   the program string, the execution stops and \texttt{compute} returns the
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| 218 |    244 |   memory. If the program counter is inside the string, it reads the
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|  |    245 |   corresponding character and updates the program counter \texttt{pc},
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|  |    246 |   memory pointer \texttt{mp} and memory \texttt{mem} according to the
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|  |    247 |   rules shown in Figure~\ref{comms}. It then calls recursively
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| 230 |    248 |   \texttt{compute} with the updated data. The most convenient way to
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|  |    249 |   implement the brainf**k rules in Scala is to use pattern-matching
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|  |    250 |   and to calculate a triple consisting of the updated \texttt{pc},
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| 229 |    251 |   \texttt{mp} and \texttt{mem}.
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| 218 |    252 | 
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| 230 |    253 |   Write another function \texttt{run} that calls \texttt{compute} with a
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| 218 |    254 |   given brainfu** program and memory, and the program counter and memory pointer
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| 230 |    255 |   set to~$0$. Like \texttt{compute}, it returns the memory after the execution
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| 218 |    256 |   of the program finishes. You can test your brainf**k interpreter with the
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| 229 |    257 |   Sierpinski triangle or the Hello world programs (they seem to be particularly
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|  |    258 |   useful for debugging purposes), or have a look at
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| 109 |    259 | 
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| 218 |    260 |   \begin{center}
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|  |    261 |   \url{https://esolangs.org/wiki/Brainfuck}
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|  |    262 |   \end{center}\hfill[2 Marks]
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| 109 |    263 |   
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| 218 |    264 |   \begin{figure}[p]
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|  |    265 |   \begin{center}
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| 230 |    266 |     \begin{tabular}{|@{\hspace{0.5mm}}p{0.8cm}|l|}
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| 218 |    267 |       \hline
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|  |    268 |       \hfill\texttt{'>'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    269 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    270 |                        $\bullet$ & $\texttt{mp} + 1$\\
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|  |    271 |                        $\bullet$ & \texttt{mem} unchanged
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|  |    272 |                      \end{tabular}\\\hline   
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|  |    273 |       \hfill\texttt{'<'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    274 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    275 |                        $\bullet$ & $\texttt{mp} - 1$\\
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|  |    276 |                        $\bullet$ & \texttt{mem} unchanged
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|  |    277 |                      \end{tabular}\\\hline   
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|  |    278 |       \hfill\texttt{'+'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    279 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    280 |                        $\bullet$ & $\texttt{mp}$ unchanged\\
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|  |    281 |                        $\bullet$ & \texttt{mem} updated with \texttt{mp -> mem(mp) + 1}\\
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|  |    282 |                      \end{tabular}\\\hline   
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|  |    283 |       \hfill\texttt{'-'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    284 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    285 |                        $\bullet$ & $\texttt{mp}$ unchanged\\
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|  |    286 |                        $\bullet$ & \texttt{mem} updated with \texttt{mp -> mem(mp) - 1}\\
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|  |    287 |                      \end{tabular}\\\hline   
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|  |    288 |       \hfill\texttt{'.'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    289 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    290 |                        $\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\
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|  |    291 |                        $\bullet$ & print out \,\texttt{mem(mp)} as a character\\
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|  |    292 |                      \end{tabular}\\\hline   
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|  |    293 |       \hfill\texttt{','} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    294 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    295 |                        $\bullet$ & $\texttt{mp}$ unchanged\\
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|  |    296 |                        $\bullet$ & \texttt{mem} updated with \texttt{mp -> \textrm{input}}\\
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|  |    297 |                        \multicolumn{2}{@{}l}{the input is given by \texttt{Console.in.read().toByte}}
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|  |    298 |                      \end{tabular}\\\hline   
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|  |    299 |       \hfill\texttt{'['} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    300 |                        \multicolumn{2}{@{}l}{if \texttt{mem(mp) == 0} then}\\
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|  |    301 |                        $\bullet$ & $\texttt{pc = jumpRight(prog, pc + 1, 0)}$\\
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|  |    302 |                        $\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\medskip\\
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|  |    303 |                        \multicolumn{2}{@{}l}{otherwise if \texttt{mem(mp) != 0} then}\\
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|  |    304 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    305 |                        $\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\
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|  |    306 |                      \end{tabular}
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|  |    307 |                      \\\hline   
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|  |    308 |       \hfill\texttt{']'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    309 |                        \multicolumn{2}{@{}l}{if \texttt{mem(mp) != 0} then}\\
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|  |    310 |                        $\bullet$ & $\texttt{pc = jumpLeft(prog, pc - 1, 0)}$\\
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|  |    311 |                        $\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\medskip\\
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|  |    312 |                        \multicolumn{2}{@{}l}{otherwise if \texttt{mem(mp) == 0} then}\\
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|  |    313 |                        $\bullet$ & $\texttt{pc} + 1$\\
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|  |    314 |                        $\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\
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|  |    315 |                      \end{tabular}\\\hline   
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|  |    316 |       any other char & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}}
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|  |    317 |                          $\bullet$ & $\texttt{pc} + 1$\\
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|  |    318 |                          $\bullet$ & \texttt{mp} and \texttt{mem} unchanged
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|  |    319 |                        \end{tabular}\\
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|  |    320 |       \hline                 
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|  |    321 |     \end{tabular}
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|  |    322 |   \end{center}
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|  |    323 |   \caption{The rules for how commands in the brainf*** language update the program counter \texttt{pc},
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| 230 |    324 |     the memory pointer \texttt{mp} and the memory \texttt{mem}.\label{comms}}
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| 218 |    325 |   \end{figure}
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|  |    326 | \end{itemize}\bigskip  
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|  |    327 | 
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| 233 |    328 | \newpage
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|  |    329 | 
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| 229 |    330 | \subsection*{Part 2 (4 Marks)}
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| 218 |    331 | 
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| 233 |    332 | I am sure you agree while it is fun to look at bf-programs, like the
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|  |    333 | Sierpinski triangle or the Mandelbrot program, being interpreted, it
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|  |    334 | is much more fun to write a compiler for the bf-language.
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|  |    335 | 
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|  |    336 | 
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|  |    337 | \subsubsection*{Tasks (file bfc.scala)}
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|  |    338 | 
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|  |    339 | \begin{itemize}
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|  |    340 | \item[(5)] Compilers in general attempt to make programs run
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|  |    341 |   faster by precomputing as much information as possible
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|  |    342 |   before running the program. In our case we can precompute the
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|  |    343 |   addresses where we need to jump at the beginning and end of
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|  |    344 |   loops. 
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|  |    345 | 
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|  |    346 |   For this write a function \texttt{jtable} that precomputes the ``jump
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|  |    347 |   table'' for a bf-program. This function takes a bf-program 
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|  |    348 |   as an argument and returns a \texttt{Map[Int, Int]}. The 
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| 237 |    349 |   purpose of this Map is to record the information, in cases
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|  |    350 |   a pc-position points to a '\texttt{[}' or a '\texttt{]}',
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|  |    351 |   to which pc-position do we need to jump next?
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| 233 |    352 |  
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|  |    353 |   For example for the program
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|  |    354 |     
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|  |    355 |   \begin{center}
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|  |    356 |     \texttt{+++++[->++++++++++<]>--<+++[->>++++++++++}
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|  |    357 |     \texttt{<<]>>++<<----------[+>.>.<+<]}
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|  |    358 |   \end{center}
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|  |    359 | 
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|  |    360 |   we obtain the Map (note the precise numbers might differ depending on white
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|  |    361 |   spaces etc.~in the bf-program):
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|  |    362 | 
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|  |    363 |   \begin{center}
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|  |    364 |   \texttt{Map(69 -> 61, 5 -> 20, 60 -> 70, 27 -> 44, 43 -> 28, 19 -> 6)}
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|  |    365 |   \end{center}  
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|  |    366 |   
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|  |    367 |   This Map states that for the '\texttt{[}' on position 5, we need to
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|  |    368 |   jump to position 20, which is just after the corresponding '\texttt{]}'.
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|  |    369 |   Similarly, for the '\texttt{]}' on position 19, we need to jump to
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|  |    370 |   position 6, which is just after the '\texttt{[}' on position 5, and so
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|  |    371 |   on. The idea is to not calculate this information each time
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|  |    372 |   we hit a bracket, but just look up this information in the 
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|  |    373 |   \texttt{jtable}. 
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|  |    374 | 
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|  |    375 |   Then adapt the \texttt{compute} and \texttt{run} functions
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|  |    376 |   from Part 1 in order to take advantage of the information
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|  |    377 |   stored in the \texttt{jtable}. This means whenever \texttt{jumpLeft}
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|  |    378 |   and \texttt{jumpRight} was called previously, you should look
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|  |    379 |   up the jump address in the \texttt{jtable}. Feel free to reuse
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|  |    380 |   the function \texttt{jumpLeft} and \texttt{jumpRight} for
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|  |    381 |   calculating the \texttt{jtable}.\hfill{[1 Mark]}
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|  |    382 | 
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| 237 |    383 | \item[(6)] Compilers try to eliminate any ``dead'' code that could
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|  |    384 |   slow down programs and also perform what is often called
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|  |    385 |   \emph{peephole
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|  |    386 |     optimisations}.\footnote{\url{https://en.wikipedia.org/wiki/Peephole_optimization}}
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|  |    387 |   For the latter consider that it is difficult for compilers to
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| 241 |    388 |   comprehend what is intended with whole programs, but they are very good
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| 237 |    389 |   at finding out what small snippets of code do, and then try to
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|  |    390 |   generate faster code for such snippets.
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| 233 |    391 | 
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|  |    392 |   In our case, dead code is everything that is not a bf-command.
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|  |    393 |   Therefore write a function \texttt{optimise} which deletes such
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| 237 |    394 |   dead code from a bf-program. Moreover this function should replace every substring
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| 233 |    395 |   of the form \pcode{[-]} by a new command \texttt{0}. 
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|  |    396 |   The idea is that the loop \pcode{[-]} just resets the
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|  |    397 |   memory at the current location to 0. It is more efficient
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| 237 |    398 |   to do this in a single step, rather than stepwise in a loop as in
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| 233 |    399 |   the original bf-programs.
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| 218 |    400 | 
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| 233 |    401 |   In the extended \texttt{compute3} and \texttt{run3} functions you should
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|  |    402 |   implement this command by writing 0 to \pcode{mem(mp)}, that is use
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|  |    403 |   \pcode{write(mem, mp, 0)} as the rule for the command \texttt{0}.
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|  |    404 |   The easiest way to modify a string in this way is to use the regular
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|  |    405 |   expression \pcode{"""[^<>+-.,\\[\\]]"""}, which recognises everything that is 
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|  |    406 |   not a bf-command. Similarly, the
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| 237 |    407 |   regular expression \pcode{"""\\[-\\]"""} finds all occurrences of \pcode{[-]}.  By using the Scala method \pcode{.replaceAll} you can replace substrings
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|  |    408 |   with new strings.\\
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|  |    409 |   \mbox{}\hfill{[1 Mark]}
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| 233 |    410 | 
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|  |    411 | \item[(7)] Finally, real compilers try to take advantage of CPUs which often
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|  |    412 |   provide complex operations in hardware that can combine many smaller
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|  |    413 |   instructions into a single faster instruction.
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|  |    414 | 
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| 237 |    415 |   In our case we can optimise the several single increments performed at a
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| 233 |    416 |   memory cell, for example \pcode{++++}, by a single ``increment by
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|  |    417 |   4''. For this optimisation we just have to make sure these single
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| 237 |    418 |   increments are all next to each other. Similar optimisations should apply
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| 233 |    419 |   for the bf-commands \pcode{-}, \pcode{<} and
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|  |    420 |   \pcode{>}, which can all be replaced by extended versions that take
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|  |    421 |   the amount of the increment (decrement) into account. We will do
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|  |    422 |   this by introducing two-character bf-commands. For example
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|  |    423 | 
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|  |    424 |   \begin{center}
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|  |    425 |     \begin{tabular}{l|l}
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|  |    426 |       original bf-cmds & replacement\\
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|  |    427 |       \hline
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|  |    428 |       \pcode{+} & \pcode{+A}\\
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|  |    429 |       \pcode{++} & \pcode{+B}\\
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|  |    430 |       \pcode{+++} & \pcode{+C}\\
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|  |    431 |       \ldots{} & \ldots{}\\
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|  |    432 |       \pcode{+++....++} & \pcode{+Z}\\
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|  |    433 |       \hspace{5mm}(these are 26 \pcode{+}'s)\\
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|  |    434 |     \end{tabular} 
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|  |    435 |   \end{center}  
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|  |    436 | 
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|  |    437 | 
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| 237 |    438 |   If there are more
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|  |    439 |   than 26 \pcode{+}'s in a row, then more than one ``two-character''
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| 233 |    440 |   bf-commands need to be generated (the idea is that more than
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|  |    441 |   26 copies of a single bf-command in a row is a rare occurrence in
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| 237 |    442 |   actual bf-programs). Similar replacements apply
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|  |    443 |   for \pcode{-}, \pcode{<} and \pcode{>}, but
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|  |    444 |   all other bf-commands should be unaffected by this
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| 233 |    445 |   change. 
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|  |    446 | 
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|  |    447 |   For this write a function \texttt{combine} which replaces sequences
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|  |    448 |   of repeated increment and decrement commands by appropriate
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| 237 |    449 |   two-character commands. In the functions \pcode{compute4} and
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| 233 |    450 |   \pcode{run4}, the ``combine'' and the optimisation from (6) should
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|  |    451 |   be performed. Make sure that when a two-character bf-command is
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|  |    452 |   encountered you need to increase the \pcode{pc}-counter by two in
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| 237 |    453 |   order to progress to the next command. For example
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| 233 |    454 | 
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|  |    455 |   \begin{center}
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|  |    456 |   \pcode{combine(optimise(load_bff("benchmark.bf")))}  
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|  |    457 |   \end{center}  
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|  |    458 | 
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|  |    459 |   generates the improved program
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|  |    460 | 
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|  |    461 |   \begin{center}
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|  |    462 |   \pcode{>A+B[<A+M>A-A]<A[[}\hspace{3mm}\ldots{}
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|  |    463 |   \end{center}  
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|  |    464 | 
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|  |    465 |   for the original benchmark program
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|  |    466 | 
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|  |    467 |   \begin{center}
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|  |    468 |     \pcode{>++[<+++++++++++++>-]<[[}\hspace{3mm}\ldots
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|  |    469 |   \end{center}    
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|  |    470 | 
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| 241 |    471 |   As you can see, the compiler bets on saving a lot of time on the
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|  |    472 |   \pcode{+B} and \pcode{+M} steps so that the optimisations is
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| 233 |    473 |   worthwhile overall (of course for the \pcode{>A}'s and so on, the compiler incurs a
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|  |    474 |   penalty). Luckily, after you have performed all
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|  |    475 |   optimisations in (5) - (7), you can expect that the
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| 234 |    476 |   \pcode{benchmark.bf} program runs four to five times faster.
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|  |    477 |   You can also test whether your compiler produces the correct result
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|  |    478 |   by for example testing
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|  |    479 | 
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|  |    480 |   \begin{center}
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|  |    481 |   \pcode{run(load_bff("sierpinski.bf")) == run4(load_bff("sierpinski.bf"))}
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|  |    482 |   \end{center}
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|  |    483 | 
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|  |    484 |   which should return true for all the different compiler stages. \\ 
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|  |    485 |   \mbox{}\hfill{[2 Marks]}
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| 233 |    486 | \end{itemize}  
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| 6 |    487 | 
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|  |    488 | \end{document}
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|  |    489 | 
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| 68 |    490 | 
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| 6 |    491 | %%% Local Variables: 
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|  |    492 | %%% mode: latex
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|  |    493 | %%% TeX-master: t
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|  |    494 | %%% End: 
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