author | Christian Urban <christian.urban@kcl.ac.uk> |
Thu, 10 Nov 2022 09:52:40 +0000 | |
changeset 441 | 3bfe81972674 |
parent 212 | 4bda49ec24da |
permissions | -rw-r--r-- |
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\documentclass{article} |
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\usepackage{../style} |
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\usepackage{../langs} |
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\usepackage{disclaimer} |
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\usepackage{tikz} |
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\usepackage{pgf} |
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\usepackage{pgfplots} |
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\usepackage{stackengine} |
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%% \usepackage{accents} |
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\newcommand\barbelow[1]{\stackunder[1.2pt]{#1}{\raisebox{-4mm}{\boldmath$\uparrow$}}} |
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\end{filecontents} |
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\begin{document} |
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% BF IDE |
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% https://www.microsoft.com/en-us/p/brainf-ck/9nblgggzhvq5 |
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\section*{Coursework 8 (Regular Expressions and Brainf***)} |
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This coursework is worth 10\%. It is about regular expressions, |
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pattern matching and an interpreter. The first part is due on 30 |
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November at 11pm; the second, more advanced part, is due on 21 |
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December at 11pm. In the first part, you are asked to implement a |
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regular expression matcher based on derivatives of regular |
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expressions. The reason is that regular expression matching in Java |
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and Python can sometimes be extremely slow. The advanced part is about |
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an interpreter for a very simple programming language.\bigskip |
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\IMPORTANT{} |
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\noindent |
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Also note that the running time of each part will be restricted to a |
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maximum of 360 seconds on my laptop. |
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\DISCLAIMER{} |
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\subsection*{Part 1 (6 Marks)} |
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The task is to implement a regular expression matcher that is based on |
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derivatives of regular expressions. Most of the functions are defined by |
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recursion over regular expressions and can be elegantly implemented |
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using Scala's pattern-matching. The implementation should deal with the |
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following regular expressions, which have been predefined in the file |
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\texttt{re.scala}: |
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\begin{center} |
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\begin{tabular}{lcll} |
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$r$ & $::=$ & $\ZERO$ & cannot match anything\\ |
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& $|$ & $\ONE$ & can only match the empty string\\ |
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& $|$ & $c$ & can match a single character (in this case $c$)\\ |
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& $|$ & $r_1 + r_2$ & can match a string either with $r_1$ or with $r_2$\\ |
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& $|$ & $r_1\cdot r_2$ & can match the first part of a string with $r_1$ and\\ |
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& & & then the second part with $r_2$\\ |
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& $|$ & $r^*$ & can match zero or more times $r$\\ |
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\end{tabular} |
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\end{center} |
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\noindent |
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Why? Knowing how to match regular expressions and strings will let you |
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solve a lot of problems that vex other humans. Regular expressions are |
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one of the fastest and simplest ways to match patterns in text, and |
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are endlessly useful for searching, editing and analysing data in all |
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sorts of places (for example analysing network traffic in order to |
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detect security breaches). However, you need to be fast, otherwise you |
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will stumble over problems such as recently reported at |
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{\small |
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\begin{itemize} |
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\item[$\bullet$] \url{http://stackstatus.net/post/147710624694/outage-postmortem-july-20-2016} |
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\item[$\bullet$] \url{https://vimeo.com/112065252} |
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\item[$\bullet$] \url{http://davidvgalbraith.com/how-i-fixed-atom/} |
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\end{itemize}} |
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\subsubsection*{Tasks (file re.scala)} |
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The file \texttt{re.scala} has already a definition for regular |
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expressions and also defines some handy shorthand notation for |
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regular expressions. The notation in this document matches up |
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with the code in the file as follows: |
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\begin{center} |
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\begin{tabular}{rcl@{\hspace{10mm}}l} |
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& & code: & shorthand:\smallskip \\ |
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$\ZERO$ & $\mapsto$ & \texttt{ZERO}\\ |
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$\ONE$ & $\mapsto$ & \texttt{ONE}\\ |
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$c$ & $\mapsto$ & \texttt{CHAR(c)}\\ |
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$r_1 + r_2$ & $\mapsto$ & \texttt{ALT(r1, r2)} & \texttt{r1 | r2}\\ |
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$r_1 \cdot r_2$ & $\mapsto$ & \texttt{SEQ(r1, r2)} & \texttt{r1 $\sim$ r2}\\ |
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$r^*$ & $\mapsto$ & \texttt{STAR(r)} & \texttt{r.\%} |
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\end{tabular} |
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\end{center} |
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\begin{itemize} |
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\item[(1a)] Implement a function, called \textit{nullable}, by |
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recursion over regular expressions. This function tests whether a |
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regular expression can match the empty string. This means given a |
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regular expression it either returns true or false. The function |
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\textit{nullable} |
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is defined as follows: |
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\begin{center} |
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\begin{tabular}{lcl} |
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$\textit{nullable}(\ZERO)$ & $\dn$ & $\textit{false}$\\ |
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$\textit{nullable}(\ONE)$ & $\dn$ & $\textit{true}$\\ |
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$\textit{nullable}(c)$ & $\dn$ & $\textit{false}$\\ |
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$\textit{nullable}(r_1 + r_2)$ & $\dn$ & $\textit{nullable}(r_1) \vee \textit{nullable}(r_2)$\\ |
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$\textit{nullable}(r_1 \cdot r_2)$ & $\dn$ & $\textit{nullable}(r_1) \wedge \textit{nullable}(r_2)$\\ |
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$\textit{nullable}(r^*)$ & $\dn$ & $\textit{true}$\\ |
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\end{tabular} |
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\end{center}~\hfill[1 Mark] |
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\item[(1b)] Implement a function, called \textit{der}, by recursion over |
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regular expressions. It takes a character and a regular expression |
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as arguments and calculates the derivative regular expression according |
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to the rules: |
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\begin{center} |
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\begin{tabular}{lcl} |
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$\textit{der}\;c\;(\ZERO)$ & $\dn$ & $\ZERO$\\ |
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$\textit{der}\;c\;(\ONE)$ & $\dn$ & $\ZERO$\\ |
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$\textit{der}\;c\;(d)$ & $\dn$ & $\textit{if}\; c = d\;\textit{then} \;\ONE \; \textit{else} \;\ZERO$\\ |
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$\textit{der}\;c\;(r_1 + r_2)$ & $\dn$ & $(\textit{der}\;c\;r_1) + (\textit{der}\;c\;r_2)$\\ |
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$\textit{der}\;c\;(r_1 \cdot r_2)$ & $\dn$ & $\textit{if}\;\textit{nullable}(r_1)$\\ |
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& & $\textit{then}\;((\textit{der}\;c\;r_1)\cdot r_2) + (\textit{der}\;c\;r_2)$\\ |
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& & $\textit{else}\;(\textit{der}\;c\;r_1)\cdot r_2$\\ |
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$\textit{der}\;c\;(r^*)$ & $\dn$ & $(\textit{der}\;c\;r)\cdot (r^*)$\\ |
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\end{tabular} |
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\end{center} |
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For example given the regular expression $r = (a \cdot b) \cdot c$, the derivatives |
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w.r.t.~the characters $a$, $b$ and $c$ are |
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\begin{center} |
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\begin{tabular}{lcll} |
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$\textit{der}\;a\;r$ & $=$ & $(\ONE \cdot b)\cdot c$ & ($= r'$)\\ |
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$\textit{der}\;b\;r$ & $=$ & $(\ZERO \cdot b)\cdot c$\\ |
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$\textit{der}\;c\;r$ & $=$ & $(\ZERO \cdot b)\cdot c$ |
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\end{tabular} |
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\end{center} |
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Let $r'$ stand for the first derivative, then taking the derivatives of $r'$ |
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w.r.t.~the characters $a$, $b$ and $c$ gives |
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\begin{center} |
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\begin{tabular}{lcll} |
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$\textit{der}\;a\;r'$ & $=$ & $((\ZERO \cdot b) + \ZERO)\cdot c$ \\ |
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$\textit{der}\;b\;r'$ & $=$ & $((\ZERO \cdot b) + \ONE)\cdot c$ & ($= r''$)\\ |
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$\textit{der}\;c\;r'$ & $=$ & $((\ZERO \cdot b) + \ZERO)\cdot c$ |
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\end{tabular} |
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\end{center} |
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One more example: Let $r''$ stand for the second derivative above, |
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then taking the derivatives of $r''$ w.r.t.~the characters $a$, $b$ |
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and $c$ gives |
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\begin{center} |
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\begin{tabular}{lcll} |
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$\textit{der}\;a\;r''$ & $=$ & $((\ZERO \cdot b) + \ZERO) \cdot c + \ZERO$ \\ |
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$\textit{der}\;b\;r''$ & $=$ & $((\ZERO \cdot b) + \ZERO) \cdot c + \ZERO$\\ |
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$\textit{der}\;c\;r''$ & $=$ & $((\ZERO \cdot b) + \ZERO) \cdot c + \ONE$ & |
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(is $\textit{nullable}$) |
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\end{tabular} |
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\end{center} |
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Note, the last derivative can match the empty string, that is it is \textit{nullable}.\\ |
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\mbox{}\hfill\mbox{[1 Mark]} |
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\item[(1c)] Implement the function \textit{simp}, which recursively |
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traverses a regular expression from the inside to the outside, and |
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on the way simplifies every regular expression on the left (see |
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below) to the regular expression on the right, except it does not |
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simplify inside ${}^*$-regular expressions. |
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\begin{center} |
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\begin{tabular}{l@{\hspace{4mm}}c@{\hspace{4mm}}ll} |
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$r \cdot \ZERO$ & $\mapsto$ & $\ZERO$\\ |
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$\ZERO \cdot r$ & $\mapsto$ & $\ZERO$\\ |
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$r \cdot \ONE$ & $\mapsto$ & $r$\\ |
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$\ONE \cdot r$ & $\mapsto$ & $r$\\ |
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$r + \ZERO$ & $\mapsto$ & $r$\\ |
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$\ZERO + r$ & $\mapsto$ & $r$\\ |
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$r + r$ & $\mapsto$ & $r$\\ |
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\end{tabular} |
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\end{center} |
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||
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For example the regular expression |
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\[(r_1 + \ZERO) \cdot \ONE + ((\ONE + r_2) + r_3) \cdot (r_4 \cdot \ZERO)\] |
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simplifies to just $r_1$. \textbf{Hint:} Regular expressions can be |
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seen as trees and there are several methods for traversing |
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trees. One of them corresponds to the inside-out traversal, which is |
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sometimes also called post-order traversal. Furthermore, |
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remember numerical expressions from school times: there you had expressions |
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like $u + \ldots + (1 \cdot x) - \ldots (z + (y \cdot 0)) \ldots$ |
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and simplification rules that looked very similar to rules |
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above. You would simplify such numerical expressions by replacing |
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for example the $y \cdot 0$ by $0$, or $1\cdot x$ by $x$, and then |
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look whether more rules are applicable. If you organise the |
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simplification in an inside-out fashion, it is always clear which |
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rule should be applied next.\hfill[2 Marks] |
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\item[(1d)] Implement two functions: The first, called \textit{ders}, |
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takes a list of characters and a regular expression as arguments, and |
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builds the derivative w.r.t.~the list as follows: |
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\begin{center} |
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\begin{tabular}{lcl} |
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$\textit{ders}\;(Nil)\;r$ & $\dn$ & $r$\\ |
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$\textit{ders}\;(c::cs)\;r$ & $\dn$ & |
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$\textit{ders}\;cs\;(\textit{simp}(\textit{der}\;c\;r))$\\ |
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\end{tabular} |
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\end{center} |
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Note that this function is different from \textit{der}, which only |
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takes a single character. |
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The second function, called \textit{matcher}, takes a string and a |
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regular expression as arguments. It builds first the derivatives |
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according to \textit{ders} and after that tests whether the resulting |
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derivative regular expression can match the empty string (using |
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\textit{nullable}). For example the \textit{matcher} will produce |
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true for the regular expression $(a\cdot b)\cdot c$ and the string |
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$abc$, but false if you give it the string $ab$. \hfill[1 Mark] |
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\item[(1e)] Implement a function, called \textit{size}, by recursion |
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over regular expressions. If a regular expression is seen as a tree, |
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then \textit{size} should return the number of nodes in such a |
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tree. Therefore this function is defined as follows: |
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\begin{center} |
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\begin{tabular}{lcl} |
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$\textit{size}(\ZERO)$ & $\dn$ & $1$\\ |
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$\textit{size}(\ONE)$ & $\dn$ & $1$\\ |
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$\textit{size}(c)$ & $\dn$ & $1$\\ |
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$\textit{size}(r_1 + r_2)$ & $\dn$ & $1 + \textit{size}(r_1) + \textit{size}(r_2)$\\ |
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$\textit{size}(r_1 \cdot r_2)$ & $\dn$ & $1 + \textit{size}(r_1) + \textit{size}(r_2)$\\ |
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$\textit{size}(r^*)$ & $\dn$ & $1 + \textit{size}(r)$\\ |
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\end{tabular} |
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\end{center} |
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||
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You can use \textit{size} in order to test how much the `evil' regular |
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expression $(a^*)^* \cdot b$ grows when taking successive derivatives |
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according the letter $a$ without simplification and then compare it to |
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taking the derivative, but simplify the result. The sizes |
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are given in \texttt{re.scala}. \hfill[1 Mark] |
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\end{itemize} |
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Christian Urban <christian dot urban at kcl dot ac dot uk>
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\subsection*{Background} |
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parents:
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Although easily implementable in Scala, the idea behind the derivative |
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function might not so easy to be seen. To understand its purpose |
ae4708c851ee
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parents:
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|
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better, assume a regular expression $r$ can match strings of the form |
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$c\!::\!cs$ (that means strings which start with a character $c$ and have |
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some rest, or tail, $cs$). If you take the derivative of $r$ with |
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respect to the character $c$, then you obtain a regular expression |
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that can match all the strings $cs$. In other words, the regular |
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expression $\textit{der}\;c\;r$ can match the same strings $c\!::\!cs$ |
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|
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that can be matched by $r$, except that the $c$ is chopped off. |
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Assume now $r$ can match the string $abc$. If you take the derivative |
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according to $a$ then you obtain a regular expression that can match |
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$bc$ (it is $abc$ where the $a$ has been chopped off). If you now |
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build the derivative $\textit{der}\;b\;(\textit{der}\;a\;r)$ you |
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obtain a regular expression that can match the string $c$ (it is $bc$ |
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where $b$ is chopped off). If you finally build the derivative of this |
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according $c$, that is |
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$\textit{der}\;c\;(\textit{der}\;b\;(\textit{der}\;a\;r))$, you obtain |
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a regular expression that can match the empty string. You can test |
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whether this is indeed the case using the function nullable, which is |
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what your matcher is doing. |
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|
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The purpose of the $\textit{simp}$ function is to keep the regular |
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expressions small. Normally the derivative function makes the regular |
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expression bigger (see the SEQ case and the example in (1b)) and the |
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algorithm would be slower and slower over time. The $\textit{simp}$ |
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function counters this increase in size and the result is that the |
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algorithm is fast throughout. By the way, this algorithm is by Janusz |
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Brzozowski who came up with the idea of derivatives in 1964 in his PhD |
|
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thesis. |
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|
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\begin{center}\small |
348 |
\url{https://en.wikipedia.org/wiki/Janusz_Brzozowski_(computer_scientist)} |
|
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\end{center} |
|
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|
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|
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If you want to see how badly the regular expression matchers do in |
|
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Java\footnote{Version 8 and below; Version 9 does not seem to be as |
354 |
catastrophic, but still worse than the regular expression matcher |
|
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based on derivatives.} and in Python with the `evil' regular |
|
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expression $(a^*)^*\cdot b$, then have a look at the graphs below (you |
357 |
can try it out for yourself: have a look at the file |
|
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\texttt{catastrophic.java} and \texttt{catastrophic.py} on |
|
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KEATS). Compare this with the matcher you have implemented. How long |
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can the string of $a$'s be in your matcher and still stay within the |
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30 seconds time limit? |
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\begin{center} |
|
163 | 364 |
\begin{tabular}{@{}cc@{}} |
365 |
\multicolumn{2}{c}{Graph: $(a^*)^*\cdot b$ and strings |
|
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$\underbrace{a\ldots a}_{n}$}\bigskip\\ |
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||
153 | 368 |
\begin{tikzpicture} |
369 |
\begin{axis}[ |
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xlabel={$n$}, |
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x label style={at={(1.05,0.0)}}, |
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ylabel={time in secs}, |
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y label style={at={(0.06,0.5)}}, |
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enlargelimits=false, |
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xtick={0,5,...,30}, |
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xmax=33, |
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ymax=45, |
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ytick={0,5,...,40}, |
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scaled ticks=false, |
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axis lines=left, |
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width=6cm, |
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height=5.5cm, |
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legend entries={Python, Java 8}, |
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legend pos=north west] |
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\addplot[blue,mark=*, mark options={fill=white}] table {re-python2.data}; |
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\addplot[cyan,mark=*, mark options={fill=white}] table {re-java.data}; |
|
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\end{axis} |
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\end{tikzpicture} |
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& |
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\begin{tikzpicture} |
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\begin{axis}[ |
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xlabel={$n$}, |
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x label style={at={(1.05,0.0)}}, |
|
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ylabel={time in secs}, |
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y label style={at={(0.06,0.5)}}, |
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%enlargelimits=false, |
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%xtick={0,5000,...,30000}, |
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xmax=65000, |
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ymax=45, |
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ytick={0,5,...,40}, |
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scaled ticks=false, |
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axis lines=left, |
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width=6cm, |
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height=5.5cm, |
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legend entries={Java 9}, |
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legend pos=north west] |
|
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\addplot[cyan,mark=*, mark options={fill=white}] table {re-java9.data}; |
|
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\end{axis} |
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\end{tikzpicture} |
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\end{tabular} |
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153 | 411 |
\end{center} |
412 |
\newpage |
|
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||
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\subsection*{Part 2 (4 Marks)} |
|
415 |
||
154 | 416 |
Coming from Java or C++, you might think Scala is a quite esoteric |
417 |
programming language. But remember, some serious companies have built |
|
418 |
their business on |
|
419 |
Scala.\footnote{\url{https://en.wikipedia.org/wiki/Scala_(programming_language)\#Companies}} |
|
156 | 420 |
And there are far, far more esoteric languages out there. One is |
421 |
called \emph{brainf***}. You are asked in this part to implement an |
|
154 | 422 |
interpreter for this language. |
423 |
||
424 |
Urban M\"uller developed brainf*** in 1993. A close relative of this |
|
425 |
language was already introduced in 1964 by Corado B\"ohm, an Italian |
|
426 |
computer pioneer, who unfortunately died a few months ago. The main |
|
427 |
feature of brainf*** is its minimalistic set of instructions---just 8 |
|
428 |
instructions in total and all of which are single characters. Despite |
|
429 |
the minimalism, this language has been shown to be Turing |
|
430 |
complete\ldots{}if this doesn't ring any bell with you: it roughly |
|
158 | 431 |
means that every algorithm we know can, in principle, be implemented in |
154 | 432 |
brainf***. It just takes a lot of determination and quite a lot of |
156 | 433 |
memory resources. Some relatively sophisticated sample programs in |
154 | 434 |
brainf*** are given in the file \texttt{bf.scala}.\bigskip |
153 | 435 |
|
154 | 436 |
\noindent |
437 |
As mentioned above, brainf*** has 8 single-character commands, namely |
|
438 |
\texttt{'>'}, \texttt{'<'}, \texttt{'+'}, \texttt{'-'}, \texttt{'.'}, |
|
439 |
\texttt{','}, \texttt{'['} and \texttt{']'}. Every other character is |
|
440 |
considered a comment. Brainf*** operates on memory cells containing |
|
441 |
integers. For this it uses a single memory pointer that points at each |
|
442 |
stage to one memory cell. This pointer can be moved forward by one |
|
443 |
memory cell by using the command \texttt{'>'}, and backward by using |
|
444 |
\texttt{'<'}. The commands \texttt{'+'} and \texttt{'-'} increase, |
|
445 |
respectively decrease, by 1 the content of the memory cell to which |
|
446 |
the memory pointer currently points to. The commands for input/output |
|
447 |
are \texttt{','} and \texttt{'.'}. Output works by reading the content |
|
448 |
of the memory cell to which the memory pointer points to and printing |
|
449 |
it out as an ASCII character. Input works the other way, taking some |
|
450 |
user input and storing it in the cell to which the memory pointer |
|
451 |
points to. The commands \texttt{'['} and \texttt{']'} are looping |
|
452 |
constructs. Everything in between \texttt{'['} and \texttt{']'} is |
|
453 |
repeated until a counter (memory cell) reaches zero. A typical |
|
454 |
program in brainf*** looks as follows: |
|
153 | 455 |
|
154 | 456 |
\begin{center} |
457 |
\begin{verbatim} |
|
458 |
++++++++[>++++[>++>+++>+++>+<<<<-]>+>+>->>+[<]<-]>>.>---.+++++++ |
|
459 |
..+++.>>.<-.<.+++.------.--------.>>+.>++. |
|
460 |
\end{verbatim} |
|
461 |
\end{center} |
|
462 |
||
463 |
\noindent |
|
464 |
This one prints out Hello World\ldots{}obviously. |
|
153 | 465 |
|
466 |
\subsubsection*{Tasks (file bf.scala)} |
|
467 |
||
468 |
\begin{itemize} |
|
154 | 469 |
\item[(2a)] Brainf*** memory is represented by a \texttt{Map} from |
470 |
integers to integers. The empty memory is represented by |
|
471 |
\texttt{Map()}, that is nothing is stored in the |
|
158 | 472 |
memory. \texttt{Map(0 -> 1, 2 -> 3)} clearly stores \texttt{1} at |
473 |
memory location \texttt{0}; at \texttt{2} it stores \texttt{3}. The |
|
474 |
convention is that if we query the memory at a location that is |
|
475 |
\emph{not} defined in the \texttt{Map}, we return \texttt{0}. Write |
|
476 |
a function, \texttt{sread}, that takes a memory (a \texttt{Map}) and |
|
477 |
a memory pointer (an \texttt{Int}) as argument, and safely reads the |
|
478 |
corresponding memory location. If the \texttt{Map} is not defined at |
|
479 |
the memory pointer, \texttt{sread} returns \texttt{0}. |
|
154 | 480 |
|
481 |
Write another function \texttt{write}, which takes a memory, a |
|
158 | 482 |
memory pointer and an integer value as argument and updates the |
483 |
\texttt{Map} with the value at the given memory location. As usual |
|
484 |
the \texttt{Map} is not updated `in-place' but a new map is created |
|
485 |
with the same data, except the value is stored at the given memory |
|
486 |
pointer.\hfill[1 Mark] |
|
154 | 487 |
|
488 |
\item[(2b)] Write two functions, \texttt{jumpRight} and |
|
489 |
\texttt{jumpLeft} that are needed to implement the loop constructs |
|
490 |
of brainf***. They take a program (a \texttt{String}) and a program |
|
491 |
counter (an \texttt{Int}) as argument and move right (respectively |
|
492 |
left) in the string in order to find the \textbf{matching} |
|
493 |
opening/closing bracket. For example, given the following program |
|
494 |
with the program counter indicated by an arrow: |
|
495 |
||
496 |
\begin{center} |
|
497 |
\texttt{--[\barbelow{.}.+>--],>,++} |
|
498 |
\end{center} |
|
499 |
||
500 |
then the matching closing bracket is in 9th position (counting from 0) and |
|
501 |
\texttt{jumpRight} is supposed to return the position just after this |
|
502 |
||
503 |
\begin{center} |
|
504 |
\texttt{--[..+>--]\barbelow{,}>,++} |
|
505 |
\end{center} |
|
506 |
||
158 | 507 |
meaning it jumps to after the loop. Similarly, if you are in 8th position |
154 | 508 |
then \texttt{jumpLeft} is supposed to jump to just after the opening |
509 |
bracket (that is jumping to the beginning of the loop): |
|
510 |
||
511 |
\begin{center} |
|
512 |
\texttt{--[..+>-\barbelow{-}],>,++} |
|
513 |
\qquad$\stackrel{\texttt{jumpLeft}}{\longrightarrow}$\qquad |
|
514 |
\texttt{--[\barbelow{.}.+>--],>,++} |
|
515 |
\end{center} |
|
516 |
||
517 |
Unfortunately we have to take into account that there might be |
|
157 | 518 |
other opening and closing brackets on the `way' to find the |
154 | 519 |
matching bracket. For example in the brainf*** program |
520 |
||
521 |
\begin{center} |
|
522 |
\texttt{--[\barbelow{.}.[+>]--],>,++} |
|
523 |
\end{center} |
|
524 |
||
525 |
we do not want to return the index for the \texttt{'-'} in the 9th |
|
526 |
position, but the program counter for \texttt{','} in 12th |
|
157 | 527 |
position. The easiest to find out whether a bracket is matched is by |
528 |
using levels (which are the third argument in \texttt{jumpLeft} and |
|
154 | 529 |
\texttt{jumpLeft}). In case of \texttt{jumpRight} you increase the |
530 |
level by one whenever you find an opening bracket and decrease by |
|
531 |
one for a closing bracket. Then in \texttt{jumpRight} you are looking |
|
532 |
for the closing bracket on level \texttt{0}. For \texttt{jumpLeft} you |
|
533 |
do the opposite. In this way you can find \textbf{matching} brackets |
|
534 |
in strings such as |
|
535 |
||
536 |
\begin{center} |
|
537 |
\texttt{--[\barbelow{.}.[[-]+>[.]]--],>,++} |
|
538 |
\end{center} |
|
539 |
||
540 |
for which \texttt{jumpRight} should produce the position: |
|
541 |
||
542 |
\begin{center} |
|
543 |
\texttt{--[..[[-]+>[.]]--]\barbelow{,}>,++} |
|
544 |
\end{center} |
|
545 |
||
546 |
It is also possible that the position returned by \texttt{jumpRight} or |
|
547 |
\texttt{jumpLeft} is outside the string in cases where there are |
|
548 |
no matching brackets. For example |
|
153 | 549 |
|
154 | 550 |
\begin{center} |
551 |
\texttt{--[\barbelow{.}.[[-]+>[.]]--,>,++} |
|
552 |
\qquad$\stackrel{\texttt{jumpRight}}{\longrightarrow}$\qquad |
|
553 |
\texttt{--[..[[-]+>[.]]-->,++\barbelow{\;\phantom{+}}} |
|
554 |
\end{center} |
|
555 |
\hfill[1 Mark] |
|
556 |
||
557 |
||
558 |
\item[(2c)] Write a recursive function \texttt{run} that executes a |
|
559 |
brainf*** program. It takes a program, a program counter, a memory |
|
157 | 560 |
pointer and a memory as arguments. If the program counter is outside |
154 | 561 |
the program string, the execution stops and \texttt{run} returns the |
562 |
memory. If the program counter is inside the string, it reads the |
|
157 | 563 |
corresponding character and updates the program counter \texttt{pc}, |
564 |
memory pointer \texttt{mp} and memory \texttt{mem} according to the |
|
565 |
rules shown in Figure~\ref{comms}. It then calls recursively |
|
566 |
\texttt{run} with the updated data. |
|
153 | 567 |
|
154 | 568 |
Write another function \texttt{start} that calls \texttt{run} with a |
157 | 569 |
given brainfu** program and memory, and the program counter and memory pointer |
154 | 570 |
set to~$0$. Like \texttt{run} it returns the memory after the execution |
571 |
of the program finishes. You can test your brainf**k interpreter with the |
|
155 | 572 |
Sierpinski triangle or the Hello world programs or have a look at |
573 |
||
574 |
\begin{center} |
|
575 |
\url{https://esolangs.org/wiki/Brainfuck} |
|
576 |
\end{center}\hfill[2 Marks] |
|
154 | 577 |
|
578 |
\begin{figure}[p] |
|
579 |
\begin{center} |
|
580 |
\begin{tabular}{|@{}p{0.8cm}|l|} |
|
581 |
\hline |
|
582 |
\hfill\texttt{'>'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
583 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
584 |
$\bullet$ & $\texttt{mp} + 1$\\ |
|
585 |
$\bullet$ & \texttt{mem} unchanged |
|
586 |
\end{tabular}\\\hline |
|
587 |
\hfill\texttt{'<'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
588 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
589 |
$\bullet$ & $\texttt{mp} - 1$\\ |
|
590 |
$\bullet$ & \texttt{mem} unchanged |
|
591 |
\end{tabular}\\\hline |
|
592 |
\hfill\texttt{'+'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
593 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
594 |
$\bullet$ & $\texttt{mp}$ unchanged\\ |
|
595 |
$\bullet$ & \texttt{mem} updated with \texttt{mp -> mem(mp) + 1}\\ |
|
596 |
\end{tabular}\\\hline |
|
597 |
\hfill\texttt{'-'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
598 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
599 |
$\bullet$ & $\texttt{mp}$ unchanged\\ |
|
600 |
$\bullet$ & \texttt{mem} updated with \texttt{mp -> mem(mp) - 1}\\ |
|
601 |
\end{tabular}\\\hline |
|
602 |
\hfill\texttt{'.'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
603 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
604 |
$\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\ |
|
158 | 605 |
$\bullet$ & print out \,\texttt{mem(mp)} as a character\\ |
154 | 606 |
\end{tabular}\\\hline |
607 |
\hfill\texttt{','} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
608 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
609 |
$\bullet$ & $\texttt{mp}$ unchanged\\ |
|
610 |
$\bullet$ & \texttt{mem} updated with \texttt{mp -> \textrm{input}}\\ |
|
158 | 611 |
\multicolumn{2}{@{}l}{the input is given by \texttt{Console.in.read().toByte}} |
154 | 612 |
\end{tabular}\\\hline |
613 |
\hfill\texttt{'['} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
614 |
\multicolumn{2}{@{}l}{if \texttt{mem(mp) == 0} then}\\ |
|
615 |
$\bullet$ & $\texttt{pc = jumpRight(prog, pc + 1, 0)}$\\ |
|
616 |
$\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\medskip\\ |
|
617 |
\multicolumn{2}{@{}l}{otherwise if \texttt{mem(mp) != 0} then}\\ |
|
618 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
619 |
$\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\ |
|
620 |
\end{tabular} |
|
621 |
\\\hline |
|
622 |
\hfill\texttt{']'} & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
623 |
\multicolumn{2}{@{}l}{if \texttt{mem(mp) != 0} then}\\ |
|
159 | 624 |
$\bullet$ & $\texttt{pc = jumpLeft(prog, pc - 1, 0)}$\\ |
154 | 625 |
$\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\medskip\\ |
626 |
\multicolumn{2}{@{}l}{otherwise if \texttt{mem(mp) == 0} then}\\ |
|
627 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
628 |
$\bullet$ & $\texttt{mp}$ and \texttt{mem} unchanged\\ |
|
629 |
\end{tabular}\\\hline |
|
630 |
any other char & \begin{tabular}[t]{@{}l@{\hspace{2mm}}l@{}} |
|
631 |
$\bullet$ & $\texttt{pc} + 1$\\ |
|
632 |
$\bullet$ & \texttt{mp} and \texttt{mem} unchanged |
|
633 |
\end{tabular}\\ |
|
634 |
\hline |
|
635 |
\end{tabular} |
|
636 |
\end{center} |
|
157 | 637 |
\caption{The rules for how commands in the brainf*** language update the program counter \texttt{pc}, |
638 |
memory pointer \texttt{mp} and memory \texttt{mem}.\label{comms}} |
|
154 | 639 |
\end{figure} |
153 | 640 |
\end{itemize}\bigskip |
641 |
||
642 |
||
643 |
||
644 |
||
6 | 645 |
\end{document} |
646 |
||
68 | 647 |
|
6 | 648 |
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|
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|
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