theory Timing
imports "../Base"
begin
section {* Measuring Time\label{rec:timing} *}
text {*
{\bf Problem:}
You want to measure the running time of a tactic or function.\smallskip
{\bf Solution:} Time can be measured using the function
@{ML start_timing} and @{ML end_timing}.\smallskip
Suppose you defined the Ackermann function inside Isabelle.
*}
fun
ackermann:: "(nat \<times> nat) \<Rightarrow> nat"
where
"ackermann (0, n) = n + 1"
| "ackermann (m, 0) = ackermann (m - 1, 1)"
| "ackermann (m, n) = ackermann (m - 1, ackermann (m, n - 1))"
text {*
You can measure how long the simplifier takes to verify a datapoint
of this function. The timing can be done using the following wrapper function:
*}
ML{*fun timing_wrapper tac st =
let
val t_start = start_timing ();
val res = tac st;
val t_end = end_timing t_start;
in
(warning (#message t_end); res)
end*}
text {*
Note that this function, in addition to a tactic for which it measures the
time, also takes a state @{text "st"} as argument and applies this state to
the tactic. The reason is that tactics are lazy functions and you need to force
them to run, otherwise the timing will be meaningless. The time between start
and finish of the tactic will be calculated as the end time minus the start time.
An example for the wrapper is the proof
*}
lemma "ackermann (3, 4) = 125"
apply(tactic {*
timing_wrapper (simp_tac (@{simpset} addsimps @{thms "nat_number"}) 1) *})
done
text {*
where it returns something on the scale of 3 seconds. We choose to return
this information as a string, but the timing information is also accessible
in number format.
\begin{readmore}
Basic functions regarding timing are defined in @{ML_file
"Pure/ML-Systems/polyml_common.ML"} (for the PolyML compiler). Some more
advanced functions are defined in @{ML_file "Pure/General/output.ML"}.
\end{readmore}
*}
end